material-maker/addons/material_maker
RodZill4 ee0bc96f30 Added a generic node type
Updated all nodes so parameters are located in a "parameters" variable.
Started writing a generic node model whose behavior is defined in a json file. Should be able to replace all generators so far.
Wrote json files for bricks and noise nodes.
Started preparing a custom node.
2018-10-02 07:46:20 +02:00
..
doc Updated screenshot 2018-09-11 19:47:04 +02:00
examples Reorganized nodes (1 directory per node) 2018-09-22 08:12:33 +02:00
icons Added a generic node type 2018-10-02 07:46:20 +02:00
library Added a simple shape generator 2018-09-19 08:21:48 +02:00
models Cleanup and renaming 2018-09-03 21:35:44 +02:00
nodes Added a generic node type 2018-10-02 07:46:20 +02:00
panoramas Cleanup and renaming 2018-09-03 21:35:44 +02:00
types Gradient and serialization related updates 2018-09-09 12:09:05 +02:00
widgets Added a generic node type 2018-10-02 07:46:20 +02:00
common.shader Added a "Rays" shape and a radiations logo example 2018-09-21 08:14:20 +02:00
graph_edit.gd Added a generic node type 2018-10-02 07:46:20 +02:00
graph_edit.tscn Added a generic node type 2018-10-02 07:46:20 +02:00
library.gd Cleanup and renaming 2018-09-03 21:35:44 +02:00
main_window.gd Fixed problems in Material Maker addon for Godot 2018-09-12 19:21:42 +02:00
main_window.tscn Added a generic node type 2018-10-02 07:46:20 +02:00
node_base.gd Added a generic node type 2018-10-02 07:46:20 +02:00
plugin.cfg Cleanup and renaming 2018-09-03 21:35:44 +02:00
plugin.gd Improved integration in Godot 2018-09-04 21:45:14 +02:00
pm_editor.gd Cleanup and renaming 2018-09-03 21:35:44 +02:00
pm_editor.tscn Cleanup and renaming 2018-09-03 21:35:44 +02:00
preview.gd Cleanup and renaming 2018-09-03 21:35:44 +02:00
preview.tscn Cleanup and renaming 2018-09-03 21:35:44 +02:00
renderer.gd Improved integration in Godot 2018-09-04 21:45:14 +02:00
renderer.tscn Improved integration in Godot 2018-09-04 21:45:14 +02:00
window_dialog.tscn Cleanup and renaming 2018-09-03 21:35:44 +02:00