mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
A procedural textures addon for Godot
bf4a125386
Added initial support for alpha channel (in combine, decompose and blend nodes). Textures with alpha channels can be exported using the material node albedo input. Updated node editor with a simple editor for enumerated parameters. |
||
---|---|---|
addons/material_maker | ||
.gitignore | ||
default_env.tres | ||
export_presets.cfg | ||
icon.ico | ||
icon.png | ||
icon.png.import | ||
LICENSE | ||
project.godot | ||
README.md |
This is a tool based on the Godot game engine that can be used to create textures procedurally. It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool).
Its user interface is based on Godot's GraphEditor: textures are described as interconnected texture generators and operators.
More details in the user manual.