mirror of
https://github.com/Relintai/material-maker.git
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68 lines
1.0 KiB
Plaintext
68 lines
1.0 KiB
Plaintext
{
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"name": "sdbox",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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"cx": 0,
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"cy": 0,
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"h": 0.2,
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"r": 0.3,
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"w": 0.3
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},
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"shader_model": {
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"code": "",
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"global": "float sdBox(in vec2 p, in vec2 b) {\n vec2 d = abs(p)-b;\n return length(max(d,vec2(0))) + min(max(d.x,d.y),0.0);\n}\n",
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"inputs": [
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],
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"instance": "",
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"name": "sdBox",
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"outputs": [
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{
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"f": "sdBox($uv-0.5*vec2($cx+1.0, $cy+1.0), vec2($w, $h))",
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"type": "f"
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}
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],
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"parameters": [
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{
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"default": 0.5,
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"label": "Width",
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"max": 1,
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"min": 0,
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"name": "w",
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"step": 0.01,
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"type": "float"
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},
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{
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"default": 1,
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"label": "Height",
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"max": 1,
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"min": 0,
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"name": "h",
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"step": 0.01,
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"type": "float"
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},
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{
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"default": 0,
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"label": "Center X",
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"max": 1,
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"min": -1,
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"name": "cx",
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"step": 0.01,
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"type": "float"
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},
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{
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"default": 0,
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"label": "Center Y",
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"max": 1,
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"min": -1,
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"name": "cy",
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"step": 0.01,
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"type": "float"
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}
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]
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},
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"type": "shader"
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} |