material-maker/addons/material_maker/nodes
RodZill4 9834571c4a Fixed shader generation and added transform, mirror and skew
Fixed shader generation with nested usage of inputs (process code until no further input substitution is possible)
2019-09-12 21:16:07 +02:00
..
blend More progress on refactoring and more 2019-08-09 08:16:24 +02:00
blur More shader generation refactoring 2019-08-02 08:17:32 +02:00
combine Fixed a few problems reported by Godot 3.1a2 2018-11-04 15:43:02 +01:00
comment Fixed a few problems reported by Godot 3.1a2 2018-11-04 15:43:02 +01:00
decompose Node editor updates and support for alpha channel 2018-10-26 22:44:47 +02:00
emboss Fixed issues #5 and #7 2019-01-27 09:00:30 +01:00
export Fixed generation of transparent images. Now in tools menu instead of a button in the toolbar. 2019-04-13 19:44:37 +02:00
image More refactoring and added image "generator" 2019-08-25 23:27:07 +02:00
normal_map Fixed a few problems reported by Godot 3.1a2 2018-11-04 15:43:02 +01:00
remote Fixed a few problems reported by Godot 3.1a2 2018-11-04 15:43:02 +01:00
switch More refactoring and added image "generator" 2019-08-25 23:27:07 +02:00
transform Minor fixes and cleanup 2019-09-10 21:01:08 +02:00
warp More fixes and cleanup 2019-09-11 07:53:06 +02:00
adjust_hsv.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
blend.mmg Fixed shader generation and added transform, mirror and skew 2019-09-12 21:16:07 +02:00
bricks.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
colorize.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
combine.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
custom.gd Refactored basic load and preview functions in graph editor 2019-08-12 15:58:42 +02:00
custom.tscn Refactored basic load and preview functions in graph editor 2019-08-12 15:58:42 +02:00
decompose.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
edit_buttons.gd Implemented save and shader generator editing... 2019-09-09 22:00:18 +02:00
edit_buttons.tscn Implemented save and shader generator editing... 2019-09-09 22:00:18 +02:00
generic.gd Fixed shader generation and added transform, mirror and skew 2019-09-12 21:16:07 +02:00
generic.tscn Implemented save and shader generator editing... 2019-09-09 22:00:18 +02:00
image.gd More refactoring and added image "generator" 2019-08-25 23:27:07 +02:00
image.tscn More refactoring and added image "generator" 2019-08-25 23:27:07 +02:00
material.gd Refactored basic load and preview functions in graph editor 2019-08-12 15:58:42 +02:00
material.tscn Refactored basic load and preview functions in graph editor 2019-08-12 15:58:42 +02:00
mirror.mmg Fixed shader generation and added transform, mirror and skew 2019-09-12 21:16:07 +02:00
node_generic.gd More progress on refactoring and more 2019-08-09 08:16:24 +02:00
noise.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
pattern.mmg Updated generic layout and implemented blend generator 2019-09-11 23:13:10 +02:00
perlin.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
shape.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00
skew.mmg Fixed shader generation and added transform, mirror and skew 2019-09-12 21:16:07 +02:00
transform.mmg Fixed shader generation and added transform, mirror and skew 2019-09-12 21:16:07 +02:00
uniform.mmg Removed old generator model file format 2019-09-10 21:25:08 +02:00
voronoi.mmg Updated generic node layout (added input names) and all .mmg files 2019-09-10 22:51:49 +02:00