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about
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Optimize images losslessly using oxipng -o6 --strip --zopfli
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2019-10-21 15:43:16 +02:00 |
graph_tree
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Updated convolution node and added gaussian blur
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2019-10-20 22:37:42 +02:00 |
linked_widgets
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Fixed control label edition in remote
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2019-10-10 22:43:34 +02:00 |
node_editor
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Tweak texture size limits for consistency, set default size to 1024x1024
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2019-10-20 20:20:28 +02:00 |
gradient_editor.gd
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Updated Godot integration
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2019-10-16 23:15:11 +02:00 |
gradient_editor.tscn
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Updated base library and added truchet generator
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2019-10-13 10:14:43 +02:00 |
gradient_popup.gd
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Added a runes generator and a detailed edit for gradients
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2019-10-06 10:02:09 +02:00 |
gradient_popup.tscn
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Fixed size of gradient popup (which could change when resizing the main window)
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2019-10-17 07:39:36 +02:00 |
hslider.gd
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Display value on slider and import improvements (support for ORM textures)
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2019-10-01 23:15:36 +02:00 |
hslider.tscn
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Display value on slider and import improvements (support for ORM textures)
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2019-10-01 23:15:36 +02:00 |
icon.png
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Optimize images losslessly using oxipng -o6 --strip --zopfli
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2019-10-21 15:43:16 +02:00 |
icon.png.import
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Tweak .gitignore and include .import files in version control
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2019-10-20 19:25:31 +02:00 |
line_dialog.gd
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Updated base library and added truchet generator
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2019-10-13 10:14:43 +02:00 |
line_dialog.tscn
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Removed useless print calls and started adding the "create subgraph" command
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2019-09-27 08:28:33 +02:00 |
node_editor.tscn
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Added a generic node type
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2018-10-02 07:46:20 +02:00 |
preview_button.tscn
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Added preview, rendering fixes, better grouping
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2019-10-05 11:04:50 +02:00 |
tabs.gd
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Fixed a few problems reported by Godot 3.1a2
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2018-11-04 15:43:02 +01:00 |
text_dialog.gd
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Added comment node
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2018-09-10 21:59:52 +02:00 |
text_dialog.tscn
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Node editor updates and support for alpha channel
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2018-10-26 22:44:47 +02:00 |