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gen_base.gd
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Added UI in 2D preview to edit parameters.
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2019-12-27 22:30:49 +01:00 |
gen_buffer.gd
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Added missing return types (#30)
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2019-11-06 23:49:26 +01:00 |
gen_comment.gd
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Updated loader and random seed handling (#15)
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2019-11-04 07:58:17 +01:00 |
gen_context.gd
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Prepared function generation for inputs
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2019-12-12 23:11:43 +01:00 |
gen_convolution.gd
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Updated remote to automatically show configurations with "True" and "False" configs as toggle buttons.
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2019-12-30 11:47:27 +01:00 |
gen_debug.gd
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Added export and debug nodes
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2019-11-02 08:43:54 +01:00 |
gen_export.gd
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Preloaded renderer, support for subsurface scattering, minor fixes
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2019-11-06 22:33:01 +01:00 |
gen_graph.gd
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Added types to ios nodes
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2019-12-22 23:27:02 +01:00 |
gen_image.gd
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Add return type hints to all scripts
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2019-10-20 16:35:45 +02:00 |
gen_ios.gd
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Added types to ios nodes
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2019-12-22 23:27:02 +01:00 |
gen_material.gd
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Fixed graph node free error
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2020-01-05 12:36:46 +01:00 |
gen_remote.gd
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Updated remote to automatically show configurations with "True" and "False" configs as toggle buttons.
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2019-12-30 11:47:27 +01:00 |
gen_shader.gd
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Added support for raymarching
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2019-12-15 12:41:00 +01:00 |
gen_switch.gd
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Fixed switch node (so it supports all port types) + minor bug fixes
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2019-12-25 10:36:45 +01:00 |
gen_texture.gd
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Remove trailing whitespace, add newlines at end of files
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2019-11-10 01:21:11 +01:00 |
loader.gd
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Fixed a bug that allowed Material to be duplicated
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2019-11-22 07:47:45 +01:00 |
renderer.gd
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Fixed switch node (so it supports all port types) + minor bug fixes
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2019-12-25 10:36:45 +01:00 |
renderer.tscn
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More progress on remote and various fixes
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2019-09-24 22:25:46 +02:00 |