RodZill4
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2b593beb32
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Updated Godot import plugin to use new material export functions
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2020-02-26 22:52:03 +01:00 |
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RodZill4
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b6a2d08f78
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Moved everything not necessary for the plugin away from "addons"
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2020-01-25 15:20:08 +01:00 |
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RodZill4
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85599c2fea
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Added menu to show nodes documentation and updated import plugin
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2019-11-10 15:02:00 +01:00 |
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Hugo Locurcio
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93c84650cd
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Add return type hints to all scripts
This also simplifies some functions.
This partially addresses #30.
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2019-10-20 16:35:45 +02:00 |
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RodZill4
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b7a54b3242
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Updated the plugin with an option to register/unregister the importer, and added an option to skip .ptex imports.
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2019-10-18 07:22:40 +02:00 |
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RodZill4
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e573a78fd6
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Updated Godot integration
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2019-10-16 23:15:11 +02:00 |
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RodZill4
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8ed10ccd02
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Display value on slider and import improvements (support for ORM textures)
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2019-10-01 23:15:36 +02:00 |
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Rodolphe Suescun
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bcdac09cd7
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More progress on refactoring and more
Basic import plugin works.
Added gradient parameter to custom node.
hsv_adjust now supports alpha channel.
Remove deprecated scenes.
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2019-08-09 08:16:24 +02:00 |
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RodZill4
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cfae489ad0
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Started refactoring to build an export_plugin and separate UI from texture generation
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2019-07-31 20:53:00 +02:00 |
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