RodZill4
b60085edd1
Updated shader editor so parameters, inputs and outputs can be reordered
2019-10-26 13:51:15 +02:00
RodZill4
a7f371e142
icons cleanup
2019-10-06 14:07:49 +02:00
Rodolphe Suescun
bcdac09cd7
More progress on refactoring and more
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Basic import plugin works.
Added gradient parameter to custom node.
hsv_adjust now supports alpha channel.
Remove deprecated scenes.
2019-08-09 08:16:24 +02:00
Rodolphe Suescun
78bb4551a8
Color parameters and RGBA generic outputs
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Also added default value to float, boolean and enum parameters
2018-10-28 17:06:42 +01:00
Rodolphe Suescun
5d80d9db63
Refactored custom node parameters editor
2018-10-28 16:26:37 +01:00
RodZill4
bf4a125386
Node editor updates and support for alpha channel
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Added initial support for alpha channel (in combine, decompose and blend nodes). Textures with alpha channels can be exported using the material node albedo input.
Updated node editor with a simple editor for enumerated parameters.
2018-10-26 22:44:47 +02:00
RodZill4
938397f3f6
More node editor progress, support for globals in generic nodes
2018-10-13 17:31:37 +02:00
RodZill4
0d85cd5aef
Updated custom node and associated editor
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Custom nodes now support outputs and basic (float) parameters, and are serialized/deserialized correctly.
2018-10-09 07:24:44 +02:00