RodZill4
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f2807f4eff
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Implemented lazy buffers update and started refactoring material node.
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2019-09-14 09:14:27 +02:00 |
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RodZill4
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9834571c4a
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Fixed shader generation and added transform, mirror and skew
Fixed shader generation with nested usage of inputs (process code until no further input substitution is possible)
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2019-09-12 21:16:07 +02:00 |
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RodZill4
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59dced1c09
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Updated generic layout and implemented blend generator
Preview is now resized with a single click.
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2019-09-11 23:13:10 +02:00 |
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RodZill4
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82f83ca482
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More fixes and cleanup
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2019-09-11 07:53:06 +02:00 |
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RodZill4
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be2e7f6e59
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Updated generic node layout (added input names) and all .mmg files
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2019-09-10 22:51:49 +02:00 |
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RodZill4
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bd8becaf75
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Removed old generator model file format
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2019-09-10 21:25:08 +02:00 |
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RodZill4
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34349c98ca
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Minor fixes and cleanup
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2019-09-10 21:01:08 +02:00 |
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RodZill4
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27d5ddbe97
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Implemented save and shader generator editing...
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2019-09-09 22:00:18 +02:00 |
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Rodolphe Suescun
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0bcdbb2204
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More refactoring and added image "generator"
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2019-08-25 23:27:07 +02:00 |
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Rodolphe Suescun
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d8d9aaa9b4
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More refactoring and added buffer generator
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2019-08-18 16:28:50 +02:00 |
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Rodolphe Suescun
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e9a21454c1
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More refactoring on rtexture generation
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2019-08-17 17:35:48 +02:00 |
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Rodolphe Suescun
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b614ab50ed
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Reimplemented generator instanciation
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2019-08-15 11:53:21 +02:00 |
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Rodolphe Suescun
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049250e073
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Added graph node initialization
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2019-08-13 13:38:11 +02:00 |
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Rodolphe Suescun
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57c28993db
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Refactored basic load and preview functions in graph editor
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2019-08-12 15:58:42 +02:00 |
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