material-maker/addons/material_maker/node_factory.gd

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GDScript3
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tool
extends Node
var includes
func _ready():
pass
func create_node(type):
var node = null
if File.new().file_exists("res://addons/material_maker/nodes/"+type+".mmn"):
node = preload("res://addons/material_maker/nodes/node_generic.gd").new()
node.model = type
else:
var node_type = load("res://addons/material_maker/nodes/"+type+".tscn")
if node_type != null:
node = node_type.instance()
return node