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31 lines
601 B
C++
31 lines
601 B
C++
#ifndef VOXEL_MESHER_DMC_H
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#define VOXEL_MESHER_DMC_H
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#include "../voxel_buffer.h"
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#include "scene/resources/mesh.h"
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namespace dmc {
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Ref<ArrayMesh> polygonize(const VoxelBuffer &voxels, float geometric_error);
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}
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class VoxelMesherDMC : public Reference {
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GDCLASS(VoxelMesherDMC, Reference)
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public:
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enum Mode {
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MODE_NORMAL,
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MODE_WIREFRAME,
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MODE_DEBUG_OCTREE,
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MODE_DEBUG_DUAL_GRID
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};
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Ref<ArrayMesh> build_mesh(Ref<VoxelBuffer> voxels, real_t geometric_error, Mode mode);
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protected:
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static void _bind_methods();
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};
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VARIANT_ENUM_CAST(VoxelMesherDMC::Mode)
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#endif // VOXEL_MESHER_DMC_H
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