#ifndef VOXEL_MESHER_DMC_H #define VOXEL_MESHER_DMC_H #include "../voxel_buffer.h" #include "scene/resources/mesh.h" namespace dmc { Ref polygonize(const VoxelBuffer &voxels, float geometric_error); } class VoxelMesherDMC : public Reference { GDCLASS(VoxelMesherDMC, Reference) public: enum Mode { MODE_NORMAL, MODE_WIREFRAME, MODE_DEBUG_OCTREE, MODE_DEBUG_DUAL_GRID }; Ref build_mesh(Ref voxels, real_t geometric_error, Mode mode); protected: static void _bind_methods(); }; VARIANT_ENUM_CAST(VoxelMesherDMC::Mode) #endif // VOXEL_MESHER_DMC_H