Marc Gilleron
|
05dfddfa20
|
Fix type hints in method registration
|
2017-08-13 00:10:18 +02:00 |
|
Marc Gilleron
|
a5a1ded2f3
|
Added smooth voxels (untextured at the moment)
|
2017-04-06 23:44:11 +02:00 |
|
Marc Gilleron
|
9cce2aabcb
|
Make it easier to edit voxels one by one + a few fixes for that
|
2017-03-29 22:36:42 +02:00 |
|
Marc Gilleron
|
353b32c49a
|
Added collision shape generation
|
2017-03-26 18:09:37 +02:00 |
|
Marc Gilleron
|
fa5e419549
|
Upgraded to Godot 3.0
|
2017-03-25 01:23:36 +01:00 |
|
Marc Gilleron
|
06a399f932
|
Fixed set_voxel() and block force_update_blocks()
|
2017-01-05 02:39:40 +01:00 |
|
Marc Gilleron
|
d3ab015c67
|
VoxelBlock is no longer a Reference
|
2017-01-03 02:50:19 +01:00 |
|
Marc Gilleron
|
8d1c8cc339
|
Spaces to tabs
|
2017-01-01 04:40:16 +01:00 |
|
Marc Gilleron
|
8acf40d338
|
Unused parameter
|
2017-01-01 04:19:36 +01:00 |
|
Marc Gilleron
|
cdcae06232
|
Fix VoxelMap::set_voxel() (found by ktksgit)
|
2017-01-01 04:03:56 +01:00 |
|
Marc Gilleron
|
5662dfde7b
|
Added VoxelMap and VoxelTerrain + various fixes
|
2016-05-10 01:59:54 +02:00 |
|