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38 lines
1.2 KiB
Markdown
38 lines
1.2 KiB
Markdown
Changelog
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============
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This is a high-level changelog for each released versions of the plugin.
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For a more detailed list of past and incoming changes, see the commit history.
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0.3 - Switch to Godot 3.1
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---------------------------
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- Minimal supported version of Godot is now 3.1
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- Added support for string prefix
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- Added support for JSON and C# files (preferably useful with string prefix)
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- Added options in ProjectSettings (category `TranslationEditor`)
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- Limited prints to warnings and errors, the rest uses Godot's verbose option
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- Typed GDScript is now used in the plugin's codebase
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- Fixed `tr()` calls within an str() call not being detected
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- Fixed calls to `TranslationServer.translate()` not being detected
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- Fixed renaming a string key not marking files as changed
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- Fixed window titles not being detected
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- Fixed previous extraction results not being cleared when opening the dialog again
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- Fixed "clear search" button not updating search results and remaining shown
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0.2
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---
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- Added string extractor
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- Implemented search
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- Implemented string removal
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- Fix .po files not being saved with config headers
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0.1
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----
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- Released plugin on the asset lib
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