godot_translation_editor/CHANGELOG.md
2020-06-15 21:18:32 +01:00

1.2 KiB

Changelog

This is a high-level changelog for each released versions of the plugin. For a more detailed list of past and incoming changes, see the commit history.

0.3 - Switch to Godot 3.1

  • Minimal supported version of Godot is now 3.1
  • Added support for string prefix
  • Added support for JSON and C# files (preferably useful with string prefix)
  • Added options in ProjectSettings (category TranslationEditor)
  • Limited prints to warnings and errors, the rest uses Godot's verbose option
  • Typed GDScript is now used in the plugin's codebase
  • Fixed tr() calls within an str() call not being detected
  • Fixed calls to TranslationServer.translate() not being detected
  • Fixed renaming a string key not marking files as changed
  • Fixed window titles not being detected
  • Fixed previous extraction results not being cleared when opening the dialog again
  • Fixed "clear search" button not updating search results and remaining shown

0.2

  • Added string extractor
  • Implemented search
  • Implemented string removal
  • Fix .po files not being saved with config headers

0.1

  • Released plugin on the asset lib