Changelog ============ This is a high-level changelog for each released versions of the plugin. For a more detailed list of past and incoming changes, see the commit history. 0.3 - Switch to Godot 3.1 --------------------------- - Minimal supported version of Godot is now 3.1 - Added support for string prefix - Added support for JSON and C# files (preferably useful with string prefix) - Added options in ProjectSettings (category `TranslationEditor`) - Limited prints to warnings and errors, the rest uses Godot's verbose option - Typed GDScript is now used in the plugin's codebase - Fixed `tr()` calls within an str() call not being detected - Fixed calls to `TranslationServer.translate()` not being detected - Fixed renaming a string key not marking files as changed - Fixed window titles not being detected - Fixed previous extraction results not being cleared when opening the dialog again - Fixed "clear search" button not updating search results and remaining shown 0.2 --- - Added string extractor - Implemented search - Implemented string removal - Fix .po files not being saved with config headers 0.1 ---- - Released plugin on the asset lib