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Update README.md
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@ -98,12 +98,12 @@ Please feel free to contribute. Unfortunately, the code base still is not docume
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# Known Issues
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* The "Rename Class" feature may not properly rename the class file if it still in use
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* If you add the item as a child of another node and delete this parent later on, the item itself is also lost. I currently test a workaround where the item manager holds all items in a node hierarchy.
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* In some cases, the controls are not correctly resized - pressing "Reload" should usually do the trick though
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* There is no support for undo/redo
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* Pressing Ctrl+S will not save the data items but the current scene
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* Originally, the _data_ singleton was stored automatically in the engine.cfg configuration as soon as the plugin was loaded. This has lead to various issues though. For that reason, _data_ must currently be added manually.
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* Internationalization is still lacking
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* Under certain circumstances, integers cannot be entered
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* There is an issue with the color control whereby the default value indicated in the class is not being taken into account
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* No Godot 3 support yet ;)
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