godot-steering-ai-framework/project/demos
Francois Belair 57f3c4a24a Make calculate_acceleration return void
This makes the code more in line with GDQuest gdscript guidelines about
 not both transforming state and returning a value.
2020-02-06 14:46:21 -05:00
..
Arrive Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
AvoidCollisions Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
Face Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
FollowPath Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
GroupBehaviors Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
PursueSeek Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
Quickstart Finish look and feel of the toy demos 2020-02-04 12:12:51 +02:00
SeekFlee Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
Utils Finish look and feel of the toy demos 2020-02-04 12:12:51 +02:00