godot-steering-ai-framework/project/demos/AvoidCollisions
Francois Belair 57f3c4a24a Make calculate_acceleration return void
This makes the code more in line with GDQuest gdscript guidelines about
 not both transforming state and returning a value.
2020-02-06 14:46:21 -05:00
..
AvoidCollisionsDemo.gd Refactor var names for consistency aka min/max 2020-01-22 11:55:49 -05:00
AvoidCollisionsDemo.tscn Use beginner 2d platformer visual style 2020-02-03 18:07:43 +02:00
Avoider.gd Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
Avoider.tscn Use beginner 2d platformer visual style 2020-02-03 18:07:43 +02:00
Spawner.gd Use beginner 2d platformer visual style 2020-02-03 18:07:43 +02:00