godot-steering-ai-framework/project/demos/PursueSeek
Francois Belair 57f3c4a24a Make calculate_acceleration return void
This makes the code more in line with GDQuest gdscript guidelines about
 not both transforming state and returning a value.
2020-02-06 14:46:21 -05:00
..
BoundaryManager.gd Fix init time setters and export Follow variables 2020-01-16 12:31:02 -05:00
Player.gd Refactor var names for consistency aka min/max 2020-01-22 11:55:49 -05:00
Pursuer.gd Make calculate_acceleration return void 2020-02-06 14:46:21 -05:00
PursueVSSeekDemo.gd Refactor var names for consistency aka min/max 2020-01-22 11:55:49 -05:00
PursueVSSeekDemo.tscn Finish look and feel of the toy demos 2020-02-04 12:12:51 +02:00