The agents auto-update themselves and can calculate their velocities.
This keeps the user from having to create an update_agent function.
It can also save the user from having to keep track of and update
velocities at all by using the provided `apply_steering` method.
Closes#15, closes#16
Add quickstart guide and quickstart demo
Authored by Razoric and edited by Nathan and Johnny.
The purpose of the guide is simply to give an overview of what the
behaviors are there for, and a quick look at how to actually make use
of them in the basis of this toolkit, with some explanatory comments.
The actual user's manual will be built out of the API reference.
Used `var variable := 0.0` as discussed in the Godot issue, instead of
`var variable: = 0.0`.
Mostly these are minor/cosmetic changes, but I've also reorganized the
folder structure (naming of folders) to reflect our guidelines, plus
made some minor changes to the demo codes. Still work in progress.
Since we don't want to come up with a GUI maintenance system and
instead focus on the steering behaviors, all relevant variables have
been moved as exported in the main demo script for each toy.