Commit Graph

8 Commits

Author SHA1 Message Date
Francois Belair
809b0c53df Fix Seek/Flee demo boundaries not drawn correctly
Closes #27
2020-02-08 18:16:49 -05:00
Nathan Lovato
6132a0aa25 Refactor the demos to support screen resizing
Add BackgroudLayer and DemoInterface scenes that we can reuse across demos
Set the game to 2D and extend window modes

Part of #21
2020-02-08 15:40:43 -06:00
Francois Belair
5627a5636a Fix demo picker blank scene
It did not have a file path by default, but had an index.
Also, the camera on Seek/Flee caused the Go Back button not to show.
The scene's been amended and the camera removed, since it wasn't
actually useful.
2020-02-08 11:44:54 -05:00
Francois Belair
52ca9ade74 Make window always on top, add missing background 2020-02-04 12:35:46 -05:00
Răzvan C. Rădulescu
4fceb866f7 Use beginner 2d platformer visual style 2020-02-03 18:07:43 +02:00
Francois Belair
fe00d231b8 Fix typo in seek instructions 2020-01-17 09:17:06 -05:00
Răzvan C. Rădulescu
1f44bace3e Improve and review the available demos
- simplify code when possible
- add a simple info panel
- adhere to the "new" gdscript guidelines
2020-01-16 17:04:27 +02:00
Răzvan C. Rădulescu
1a37b2bee0 Update project to follow GDScript guidelines closer
Used `var variable := 0.0` as discussed in the Godot issue, instead of
`var variable: = 0.0`.

Mostly these are minor/cosmetic changes, but I've also reorganized the
folder structure (naming of folders) to reflect our guidelines, plus
made some minor changes to the demo codes. Still work in progress.
2020-01-16 10:44:44 +02:00