Commit Graph

8 Commits

Author SHA1 Message Date
Răzvan C. Rădulescu
4fceb866f7 Use beginner 2d platformer visual style 2020-02-03 18:07:43 +02:00
Nathan Lovato
0586878fcf Fix the style of booleans and virtual functions in the API
Made booleans start with a prefix, e.g. is_open
Added a leading underscore to two virtual functions
Added VIRTUAL comment above several virtual functions
Renamed accel -> acceleration in a function
2020-01-29 15:53:57 -06:00
Francois Belair
e95e3bf386
Quick start and reference guides (#7)
Add quickstart guide and quickstart demo

Authored by Razoric and edited by Nathan and Johnny.
The purpose of the guide is simply to give an overview of what the
behaviors are there for, and a quick look at how to actually make use
of them in the basis of this toolkit, with some explanatory comments.
The actual user's manual will be built out of the API reference.
2020-01-27 11:39:06 -05:00
Francois Belair
8228694713 Refactor var names for consistency aka min/max 2020-01-22 11:55:49 -05:00
Francois Belair
fe00d231b8 Fix typo in seek instructions 2020-01-17 09:17:06 -05:00
Francois Belair
6e6f27505c Fix init time setters and export Follow variables
The use of `not is_inside_tree()` before setting the setting class' value
meant that the starting values would always be the default. Moving the
value setting before checking for tree readiness fixes the issue.
2020-01-16 12:31:02 -05:00
Răzvan C. Rădulescu
1f44bace3e Improve and review the available demos
- simplify code when possible
- add a simple info panel
- adhere to the "new" gdscript guidelines
2020-01-16 17:04:27 +02:00
Răzvan C. Rădulescu
1a37b2bee0 Update project to follow GDScript guidelines closer
Used `var variable := 0.0` as discussed in the Godot issue, instead of
`var variable: = 0.0`.

Mostly these are minor/cosmetic changes, but I've also reorganized the
folder structure (naming of folders) to reflect our guidelines, plus
made some minor changes to the demo codes. Still work in progress.
2020-01-16 10:44:44 +02:00