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3957f155da
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Removed yields from the agents.
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2023-01-13 17:11:52 +01:00 |
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2236e48f45
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Add explicit Reference inheritance.
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2023-01-13 16:59:15 +01:00 |
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99f515f868
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Style changes to make c++ conversion easier later.
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2023-01-13 13:09:18 +01:00 |
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7388234a6e
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Fix issues.
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2023-01-13 11:02:01 +01:00 |
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de93a946b5
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Pandemonium project file.
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2023-01-13 10:53:07 +01:00 |
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Josh Anthony
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f615a183ea
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Stop agents from processing if the scene tree is paused (#57)
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2021-12-14 12:34:27 -05:00 |
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Josh Anthony
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22dc7c751a
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Stop agents from processing when they are outside of the scene tree (#55)
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2021-09-02 10:44:08 -04:00 |
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Francois Belair
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53cad0f660
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Fix angular velocity clamped to accel
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2021-06-14 20:26:31 -04:00 |
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volzhs
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5b5ca11b03
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Fix global_position for KinematicBody3DAgent (#52)
Use `global_transform.origin` instead of `global_position`
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2021-06-07 23:24:36 -04:00 |
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Francois Belair
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49cc6ef696
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Clean spawner code
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2020-12-28 12:09:56 -05:00 |
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CodeDoes
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d1c87d96b3
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Make group members show their radius on click
* GroupBehaviours Demo: Click on member to see radius
* fixed groupbehaviour demo
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2020-12-28 12:08:14 -05:00 |
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Francois Belair
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84e52bfd79
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Remove bak files
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2020-08-23 12:30:38 -04:00 |
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Francois Belair
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16cc3efb43
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Bring demos back in. Remove refs to demos repo.
Fixes #45
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2020-08-23 12:25:09 -04:00 |
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