mirror of
https://github.com/Relintai/godot-steering-ai-framework.git
synced 2024-11-14 04:57:19 +01:00
Add GUI to Arrive demo
This commit is contained in:
parent
87aef48251
commit
35d9b2e1a6
@ -1,8 +1,9 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://demos/arrive/Arriver.gd" type="Script" id=1]
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[ext_resource path="res://demos/arrive/ArriveDemo.gd" type="Script" id=2]
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[ext_resource path="res://demos/arrive/Target.gd" type="Script" id=3]
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[ext_resource path="res://demos/arrive/GUI.tscn" type="PackedScene" id=4]
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[sub_resource type="CircleShape2D" id=1]
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radius = 15.0
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@ -18,3 +19,7 @@ shape = SubResource( 1 )
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[node name="Target" type="Node2D" parent="."]
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script = ExtResource( 3 )
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[node name="GUI" parent="." instance=ExtResource( 4 )]
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margin_right = 227.0
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margin_bottom = 184.0
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@ -2,7 +2,36 @@ extends Node2D
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onready var _target: = $Target
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onready var _arriver: = $Arriver
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onready var _gui: = $GUI
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func _ready() -> void:
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_gui.connect("align_tolerance_changed", self, "_on_GUI_align_tolerance_changed")
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_gui.connect("decel_radius_changed", self, "_on_GUI_decel_radius_changed")
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_gui.connect("max_speed_changed", self, "_on_GUI_max_speed_changed")
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_gui.connect("max_accel_changed", self, "_on_GUI_max_accel_changed")
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_gui.max_speed.text = str(_arriver._agent.max_linear_speed)
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_gui.max_accel.text = str(_arriver._agent.max_linear_acceleration)
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_gui.arrival_tolerance.text = str(_arriver._arrive.arrival_tolerance)
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_gui.deceleration_radius.text = str(_arriver._arrive.deceleration_radius)
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func draw(location: Vector2) -> void:
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_target.draw(location)
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func _on_GUI_align_tolerance_changed(value: int) -> void:
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_arriver._arrive.arrival_tolerance = value
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func _on_GUI_decel_radius_changed(value: int) -> void:
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_arriver._arrive.deceleration_radius = value
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func _on_GUI_max_speed_changed(value: int) -> void:
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_arriver._agent.max_linear_speed = value
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func _on_GUI_max_accel_changed(value: int) -> void:
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_arriver._agent.max_linear_acceleration = value
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47
project/demos/arrive/GUI.gd
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47
project/demos/arrive/GUI.gd
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@ -0,0 +1,47 @@
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extends MarginContainer
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signal max_speed_changed(value)
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signal max_accel_changed(value)
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signal align_tolerance_changed(value)
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signal decel_radius_changed(value)
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onready var max_speed: = $Controls/MaxSpeed/LineEdit
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onready var max_accel: = $Controls/MaxAccel/LineEdit
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onready var arrival_tolerance: = $Controls/ArrivalTolerance/LineEdit
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onready var deceleration_radius: = $Controls/DecelRadius/LineEdit
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func _ready() -> void:
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max_speed.connect("text_changed", self, "_on_MaxSpeed_text_changed")
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max_accel.connect("text_changed", self, "_on_MaxAccel_text_changed")
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arrival_tolerance.connect("text_changed", self, "_on_ArrivalTolerance_text_changed")
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deceleration_radius.connect("text_changed", self, "_on_DecelerationRadius_text_changed")
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func _unhandled_input(event: InputEvent) -> void:
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if event is InputEventMouseButton:
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max_speed.release_focus()
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max_accel.release_focus()
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arrival_tolerance.release_focus()
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deceleration_radius.release_focus()
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func _on_MaxSpeed_text_changed(new_text: String) -> void:
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if new_text.is_valid_integer():
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emit_signal("max_speed_changed", int(float(new_text)))
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func _on_MaxAccel_text_changed(new_text: String) -> void:
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if new_text.is_valid_integer():
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emit_signal("max_accel_changed", int(float(new_text)))
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func _on_ArrivalTolerance_text_changed(new_text: String) -> void:
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if new_text.is_valid_integer():
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emit_signal("align_tolerance_changed", int(float(new_text)))
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func _on_DecelerationRadius_text_changed(new_text: String) -> void:
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if new_text.is_valid_integer():
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emit_signal("decel_radius_changed", int(float(new_text)))
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108
project/demos/arrive/GUI.tscn
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108
project/demos/arrive/GUI.tscn
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@ -0,0 +1,108 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://demos/arrive/GUI.gd" type="Script" id=1]
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[node name="GUI" type="MarginContainer"]
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anchor_bottom = 1.0
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margin_right = 40.0
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custom_constants/margin_right = 20
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custom_constants/margin_top = 20
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custom_constants/margin_left = 20
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custom_constants/margin_bottom = 20
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Controls" type="VBoxContainer" parent="."]
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margin_left = 20.0
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margin_top = 20.0
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margin_right = 207.0
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margin_bottom = 580.0
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[node name="MaxSpeed" type="HBoxContainer" parent="Controls"]
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margin_right = 187.0
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margin_bottom = 24.0
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[node name="Label" type="Label" parent="Controls/MaxSpeed"]
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margin_top = 4.0
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margin_right = 125.0
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margin_bottom = 19.0
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rect_min_size = Vector2( 125, 15 )
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text = "Max speed"
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[node name="LineEdit" type="LineEdit" parent="Controls/MaxSpeed"]
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margin_left = 129.0
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margin_right = 187.0
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margin_bottom = 24.0
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focus_mode = 1
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[node name="MaxAccel" type="HBoxContainer" parent="Controls"]
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margin_top = 28.0
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margin_right = 187.0
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margin_bottom = 52.0
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[node name="Label" type="Label" parent="Controls/MaxAccel"]
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margin_top = 4.0
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margin_right = 125.0
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margin_bottom = 19.0
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rect_min_size = Vector2( 125, 15 )
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text = "Max acceleration"
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[node name="LineEdit" type="LineEdit" parent="Controls/MaxAccel"]
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margin_left = 129.0
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margin_right = 187.0
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margin_bottom = 24.0
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focus_mode = 1
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[node name="ArrivalTolerance" type="HBoxContainer" parent="Controls"]
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margin_top = 56.0
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margin_right = 187.0
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margin_bottom = 80.0
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[node name="Label" type="Label" parent="Controls/ArrivalTolerance"]
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margin_top = 4.0
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margin_right = 125.0
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margin_bottom = 19.0
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rect_min_size = Vector2( 125, 15 )
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text = "Arrival tolerance"
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[node name="LineEdit" type="LineEdit" parent="Controls/ArrivalTolerance"]
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margin_left = 129.0
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margin_right = 187.0
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margin_bottom = 24.0
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focus_mode = 1
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[node name="DecelRadius" type="HBoxContainer" parent="Controls"]
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margin_top = 84.0
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margin_right = 187.0
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margin_bottom = 108.0
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[node name="Label" type="Label" parent="Controls/DecelRadius"]
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margin_top = 4.0
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margin_right = 125.0
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margin_bottom = 19.0
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rect_min_size = Vector2( 125, 15 )
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text = "Deceleration radius"
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[node name="LineEdit" type="LineEdit" parent="Controls/DecelRadius"]
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margin_left = 129.0
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margin_right = 187.0
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margin_bottom = 24.0
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focus_mode = 1
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[node name="Help" type="VBoxContainer" parent="Controls"]
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margin_top = 112.0
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margin_right = 187.0
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margin_bottom = 144.0
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[node name="Controls" type="Label" parent="Controls/Help"]
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margin_right = 187.0
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margin_bottom = 14.0
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text = "Controls"
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[node name="Label" type="Label" parent="Controls/Help"]
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margin_top = 18.0
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margin_right = 187.0
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margin_bottom = 32.0
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text = "Mouse click"
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@ -17,8 +17,6 @@ __meta__ = {
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"_editor_description_": "A demo showing the usage of the Face steering behavior."
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}
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[node name="GUI" parent="." instance=ExtResource( 4 )]
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[node name="Player" type="KinematicBody2D" parent="."]
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position = Vector2( 512, 450 )
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script = ExtResource( 1 )
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@ -32,3 +30,7 @@ script = ExtResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Turret"]
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shape = SubResource( 2 )
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[node name="GUI" parent="." instance=ExtResource( 4 )]
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margin_right = 232.0
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margin_bottom = 204.0
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"_editor_description_": "Toy demo to demonstrate the use of the Pursue contrasted to the more naive Seek steering behavior."
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}
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[node name="GUI" parent="." instance=ExtResource( 4 )]
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[node name="BoundaryManager" type="Node2D" parent="."]
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script = ExtResource( 2 )
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@ -47,3 +45,7 @@ use_seek = true
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="BoundaryManager/Seeker"]
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modulate = Color( 0.317647, 0.317647, 0.317647, 1 )
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polygon = PoolVector2Array( 0, -30, -25, 25, 25, 25 )
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[node name="GUI" parent="." instance=ExtResource( 4 )]
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margin_right = 261.0
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margin_bottom = 150.0
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"_editor_description_": "A toy demo to demonstrate the usage for the Seek and Flee steering behaviors."
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}
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[node name="GUI" parent="." instance=ExtResource( 7 )]
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margin_left = -512.0
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margin_top = -300.0
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margin_right = -414.0
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margin_bottom = -208.0
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[node name="Camera2D" type="Camera2D" parent="."]
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current = true
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@ -77,3 +71,9 @@ shape = SubResource( 3 )
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[node name="Spawner" type="Node2D" parent="."]
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script = ExtResource( 2 )
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Entity = ExtResource( 4 )
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[node name="GUI" parent="." instance=ExtResource( 7 )]
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margin_left = -512.0
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margin_top = -300.0
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margin_right = -414.0
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margin_bottom = -152.0
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