Ignacio Etcheverry
2f0a47c7ed
BCL: Fix net_4_x build for Windows
2020-01-29 12:27:35 +01:00
Ignacio Etcheverry
710b275fbf
BCL: Remove pdb files and aot modules
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We don't need to ship with them so we can save some space this way.
We added an option in case someone wants to keep the pdb files:
`--remove-pdb=False`
2019-12-19 17:19:53 +01:00
Ignacio Etcheverry
ee54822600
Add custom AndroidEnvironment class for Godot
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The monodroid BCL expects to find this class in 'Mono.Android.dll'. We're not using Xamarin.Android (at least not for now) so we need a replacement.
2019-12-04 15:15:25 +01:00
Ignacio Etcheverry
bd129da22b
bcl: Run autogen if needed
2019-11-15 21:54:40 +01:00
Ignacio Etcheverry
b4e08a3d35
Fixes
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Fixed missing make install data (etc dirs).
Add option to build desktop runtime with llvm.
Made some progress to support osxcross. Still not working.
2019-11-13 21:09:19 +01:00
Ignacio Etcheverry
09fbbb7d61
Add build scripts for WASM, AOT cross-compilers, BCL and desktop
2019-11-10 04:58:04 +01:00