godot-mono-builds/bcl.py
Ignacio Etcheverry 710b275fbf BCL: Remove pdb files and aot modules
We don't need to ship with them so we can save some space this way.
We added an option in case someone wants to keep the pdb files:
	`--remove-pdb=False`
2019-12-19 17:19:53 +01:00

185 lines
5.6 KiB
Python
Executable File

#!/usr/bin/python
#!/usr/bin/python
import os
import os.path
import runtime
import sys
from os.path import join as path_join
from options import *
from os_utils import *
product_values = ['desktop', 'android', 'wasm']
profiles_table = {
'desktop': ['net_4_x'],
'android': ['monodroid', 'monodroid_tools'],
'wasm': ['wasm', 'wasm_tools']
}
test_profiles_table = {
'desktop': [],
'android': ['monodroid', 'monodroid_tools'],
'wasm': ['wasm']
}
def configure_bcl(opts: BclOpts):
stamp_file = path_join(opts.configure_dir, '.stamp-bcl-configure')
if os.path.isfile(stamp_file):
return
if not os.path.isfile(path_join(opts.mono_source_root, 'configure')):
runtime.run_autogen(opts)
build_dir = path_join(opts.configure_dir, 'bcl')
mkdir_p(build_dir)
CONFIGURE_FLAGS = [
'--disable-boehm',
'--disable-btls-lib',
'--disable-nls',
'--disable-support-build',
'--with-mcs-docs=no'
]
configure = path_join(opts.mono_source_root, 'configure')
configure_args = CONFIGURE_FLAGS
run_command(configure, args=configure_args, cwd=build_dir, name='configure bcl')
touch(stamp_file)
def make_bcl(opts: BclOpts):
stamp_file = path_join(opts.configure_dir, '.stamp-bcl-make')
if os.path.isfile(stamp_file):
return
build_dir = path_join(opts.configure_dir, 'bcl')
make_args = ['-C', build_dir, '-C', 'mono']
make_args += ['V=1'] if opts.verbose_make else []
run_command('make', args=make_args, name='make bcl')
touch(stamp_file)
def build_bcl(opts: BclOpts):
configure_bcl(opts)
make_bcl(opts)
def clean_bcl(opts: BclOpts):
configure_stamp_file = path_join(opts.configure_dir, '.stamp-bcl-configure')
make_stamp_file = path_join(opts.configure_dir, '.stamp-bcl-make')
build_dir = path_join(opts.configure_dir, 'bcl')
rm_rf(configure_stamp_file, make_stamp_file, build_dir)
def make_product(opts: BclOpts, product: str):
build_bcl(opts)
build_dir = path_join(opts.configure_dir, 'bcl')
profiles = profiles_table[product]
test_profiles = test_profiles_table[product]
install_dir = path_join(opts.install_dir, '%s-bcl' % product)
mkdir_p(install_dir)
for profile in profiles:
mkdir_p('%s/%s' % (install_dir, profile))
make_args = ['-C', build_dir, '-C', 'runtime', 'all-mcs', 'build_profiles=%s' % ' '.join(profiles)]
make_args += ['V=1'] if opts.verbose_make else []
run_command('make', args=make_args, name='make profiles')
if opts.tests and len(test_profiles) > 0:
test_make_args = ['-C', build_dir, '-C', 'runtime', 'test', 'xunit-test', 'test_profiles=%s' % ' '.join(test_profiles)]
test_make_args += ['V=1'] if opts.verbose_make else []
run_command('make', args=test_make_args, name='make tests')
# Copy the bcl profiles to the output directory
from distutils.dir_util import copy_tree
for profile in profiles:
copy_tree('%s/mcs/class/lib/%s' % (opts.mono_source_root, profile), '%s/%s' % (install_dir, profile))
# Remove unneeded files
import glob
file_patterns = []
file_patterns += ['.*'] # Recursively remove hidden files we shoudln't have copied (e.g.: .stamp)
file_patterns += ['*.dll.so', '*.exe.so'] # Remove pre-built AOT modules. We don't need them and they take a lot of space.
file_patterns += ['*.pdb'] if opts.remove_pdb else []
for profile in profiles:
for file_pattern in file_patterns:
file_pattern_recursive = '%s/**/%s' % (install_dir, file_pattern)
[rm_rf(x) for x in glob.iglob(file_pattern_recursive, recursive=True)]
# godot_android_ext profile (custom 'Mono.Android.dll')
if product == 'android':
this_script_dir = os.path.dirname(os.path.realpath(__file__))
monodroid_profile_dir = '%s/%s' % (install_dir, 'monodroid')
godot_profile_dir = '%s/%s' % (install_dir, 'godot_android_ext')
refs = ['mscorlib.dll', 'System.Core.dll', 'System.dll']
mkdir_p(godot_profile_dir)
android_env_csc_args = [
path_join(this_script_dir, 'files', 'godot-AndroidEnvironment.cs'),
'-target:library', '-out:%s' % path_join(godot_profile_dir, 'Mono.Android.dll'),
'-nostdlib', '-noconfig', '-langversion:latest'
]
android_env_csc_args += ['-r:%s' % path_join(monodroid_profile_dir, r) for r in refs]
run_command('csc', android_env_csc_args)
def clean_product(opts: BclOpts, product: str):
clean_bcl(opts)
install_dir = path_join(opts.install_dir, '%s-bcl' % product)
rm_rf(install_dir)
def main(raw_args):
import cmd_utils
from cmd_utils import custom_bool
actions = {
'make': make_product,
'clean': clean_product
}
parser = cmd_utils.build_arg_parser(description='Builds the Mono BCL')
default_help = 'default: %(default)s'
parser.add_argument('action', choices=actions.keys())
parser.add_argument('--product', choices=product_values, action='append', required=True)
parser.add_argument('--tests', action='store_true', default=False, help=default_help)
parser.add_argument('--remove-pdb', type=custom_bool, default=True, help=default_help)
cmd_utils.add_base_arguments(parser, default_help)
args = parser.parse_args(raw_args)
opts = bcl_opts_from_args(args)
products = args.product
try:
for product in products:
action = actions[args.action]
action(opts, product)
except BuildError as e:
sys.exit(e.message)
if __name__ == '__main__':
from sys import argv
main(argv[1:])