Rémi Verschelde
baa6f22377
Mono: Bump to 6.12.0.174
...
Should also fix CI by including
5a21247f36
2022-03-31 19:15:56 +02:00
Rémi Verschelde
1755de4f1e
Android: Bump min SDK to 19, target SDK to 30
...
Following https://github.com/godotengine/godot/pull/51719 .
Also removes now obsolete code to check whether we're using NDK 18+,
since we don't support any earlier version.
2021-08-16 10:20:55 +02:00
TechnoPorg
d62d874dd2
Enable BTLS when building for Windows
2021-07-29 08:09:14 -06:00
Rémi Verschelde
47e40daefe
CI: Build with Mono 6.12.0.147
2021-07-06 16:57:49 +02:00
Rémi Verschelde
aa9e050543
CI: Build with Mono 6.12.0.144 + other env updates
...
Update env components to these versions:
- Python 3.9
- Pin NDK to 21.4.7075529 as done by Godot
Not updating Android API level to 30 yet as some feature work is needed in
Godot to support new requirements.
Mono 6.12.0.144 is still a Preview release, but contrarily to 6.12.0.122,
it has a successful Windows build. It also theoretically finalizes support
for Apple M1, so we can attempt using it to build Mono for that arch.
2021-05-11 16:02:22 +02:00
Rémi Verschelde
df330ce0be
CI: Build with Mono 6.12.0.122 (stable)
...
Upgrades us to the current stable release.
Further work is done in Preview on Apple Silicon support but we'll look into this
after the Godot 3.3 release.
2021-03-27 11:57:02 +01:00
Rémi Verschelde
241a00d3f3
CI: Bump Mono to 6.12.0.114 and fix Android 32-bit min API
...
Following up on #22 , we should target API level 18 like the Godot source does,
which is used by armv7/x86 builds. 64-bit builds do require API level 21 as a
minimum, but our build scripts handle upgrading this value already.
2020-12-30 08:41:33 +01:00
Ignacio Roldán Etcheverry
7cae902cee
Merge pull request #10 from tdaffin/easier-build
...
Make it a little easier to get a successful working build
2020-11-17 15:18:01 +01:00
Rémi Verschelde
958bf8d33d
README: Document known good versions
...
Same as in CI configuration.
Fixes #9 .
2020-11-17 09:34:23 +01:00
Tom Daffin
913582e1df
Code review changes
2020-11-07 06:35:08 -07:00
Rémi Verschelde
210f65f97a
Use /usr/bin/env python3
shebang
2020-10-13 14:55:12 +02:00
Tom Daffin
d2f48f2b45
Make it a little easier to get a successful working build
2020-09-19 11:48:57 -06:00
Ignacio Etcheverry
42a0caae0f
CI: Add net_4_x-win32 to the BCL profiles to build
2020-05-15 21:57:56 +02:00
Ignacio Etcheverry
f5ea01fa46
CI: Add link to badge (and test file ignore)
2020-05-15 01:07:40 +02:00
Ignacio Etcheverry
bc11550129
CI: Add paths to ignore and README badge
2020-05-15 00:54:49 +02:00
Ignacio Etcheverry
0e5cd48f05
Added Github Actions workflow
2020-05-14 22:01:26 +02:00
Ignacio Etcheverry
e8ce81bf23
Add iOS build script and fix builds with OSXCROSS
2020-03-11 01:26:05 +01:00
Ignacio Etcheverry
9670946cf5
Fix the command line arguments order for the desktop runtime script
2020-01-29 13:00:08 +01:00
Ignacio Etcheverry
2f0a47c7ed
BCL: Fix net_4_x build for Windows
2020-01-29 12:27:35 +01:00
Ignacio Etcheverry
09fbbb7d61
Add build scripts for WASM, AOT cross-compilers, BCL and desktop
2019-11-10 04:58:04 +01:00
Ignacio Etcheverry
5ff3e54b84
Add Android instructions to the README
2019-07-04 22:56:29 +02:00
Ignacio Etcheverry
1d00c2b489
Add README, LICENSE and Android build script
2019-07-04 18:01:26 +02:00