Added Github Actions workflow

This commit is contained in:
Ignacio Etcheverry 2020-05-12 01:03:39 +02:00
parent 33622ee670
commit 0e5cd48f05
7 changed files with 911 additions and 16 deletions

829
.github/workflows/build.yml vendored Normal file
View File

@ -0,0 +1,829 @@
name: Build
on: [push, pull_request]
env:
# Use SHA instead of the branch for caching purposes
MONO_BRANCH: 2019-10
MONO_SHA: 1d0d939dc30a5b56f478bc9f097cab146276b9af
PYTHON_VERSION: 3.8
EMSDK_VERSION: 1.38.47-upstream
ANDROID_PLATFORM: android-29
ANDROID_CMAKE_VERSION: 3.6.4111459
ANDROID_API: 21
IOS_VERSION_MIN: 10.0
# NOTE: Underscore and brackets to workaround issue in nektos/act': https://github.com/nektos/act/issues/104
jobs:
linux:
name: Linux
runs-on: ubuntu-latest
strategy:
matrix:
target: [x86, x86_64]
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies (x86)
if: matrix.target == 'x86'
run: |
sudo dpkg --add-architecture i386
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
sudo apt-get -y install gcc-multilib g++-multilib zlib1g-dev:i386
- name: Install Dependencies (x86_64)
if: matrix.target == 'x86_64'
run: |
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Configure
run:
python3 godot-mono-builds/linux.py configure --target=${{ matrix.target }} -j 2
- name: Make
run:
python3 godot-mono-builds/linux.py make --target=${{ matrix.target }} -j 2
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/linux-${{ matrix.target }}.zip desktop-linux-${{ matrix.target }}-release)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: linux-${{ matrix.target }}
path: ~/mono-installs-artifacts/linux-${{ matrix.target }}.zip
- name: Upload config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: linux-${{ matrix.target }}-config.log
path: ~/mono-configs/desktop-linux-${{ matrix.target }}-release/config.log
windows:
name: Windows
runs-on: ubuntu-latest
strategy:
matrix:
target: [x86, x86_64]
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies (x86)
run: |
sudo dpkg --add-architecture i386
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
sudo apt-get -y install mingw-w64
- name: Install Dependencies (x86_64)
run: |
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
sudo apt-get -y install mingw-w64 libz-mingw-w64-dev
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Configure
run:
python3 godot-mono-builds/windows.py configure --target=${{ matrix.target }} -j 2
- name: Make
run:
python3 godot-mono-builds/windows.py make --target=${{ matrix.target }} -j 2
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/windows-${{ matrix.target }}.zip desktop-windows-${{ matrix.target }}-release)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: windows-${{ matrix.target }}
path: ~/mono-installs-artifacts/windows-${{ matrix.target }}.zip
- name: Upload config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: windows-${{ matrix.target }}-config.log
path: ~/mono-configs/desktop-windows-${{ matrix.target }}-release/config.log
osx:
name: macOS
runs-on: macos-latest
strategy:
matrix:
target: [x86_64]
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies
run: |
brew install autoconf automake libtool pkg-config cmake python3
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Configure
run:
python3 godot-mono-builds/osx.py configure --target=${{ matrix.target }} -j 2
- name: Make
run:
python3 godot-mono-builds/osx.py make --target=${{ matrix.target }} -j 2
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/osx-${{ matrix.target }}.zip desktop-osx-${{ matrix.target }}-release)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: osx-${{ matrix.target }}
path: ~/mono-installs-artifacts/osx-${{ matrix.target }}.zip
- name: Upload config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: osx-${{ matrix.target }}-config.log
path: ~/mono-configs/desktop-osx-${{ matrix.target }}-release/config.log
ios:
name: iOS
runs-on: macos-latest
strategy:
matrix:
target: [arm64, x86_64]
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies
run: |
brew install autoconf automake libtool pkg-config cmake python3
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Configure
run: |
export DISABLE_NO_WEAK_IMPORTS=1
python3 godot-mono-builds/ios.py configure --target=${{ matrix.target }} -j 2 --ios-version-min=${IOS_VERSION_MIN}
- name: Make
run:
python3 godot-mono-builds/ios.py make --target=${{ matrix.target }} -j 2
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/ios-${{ matrix.target }}.zip ios-${{ matrix.target }}-release)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: ios-${{ matrix.target }}
path: ~/mono-installs-artifacts/ios-${{ matrix.target }}.zip
- name: Upload config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: ios-${{ matrix.target }}-config.log
path: ~/mono-configs/ios-${{ matrix.target }}-release/config.log
ios-cross:
needs: llvm
name: iOS Cross-compiler
runs-on: macos-latest
strategy:
matrix:
target: [cross-arm64]
include:
- target: cross-arm64
llvm: llvm64
runtime_target: arm64
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies
run: |
brew install autoconf automake libtool pkg-config cmake python3
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Download LLVM artifact
uses: actions/download-artifact@v2
with:
name: llvm-${{ matrix.llvm }}-macos-latest
# Tilde ~/ not supported when downloading yet: https://github.com/actions/download-artifact/issues/37
# File permissions are also messed up: https://github.com/actions/upload-artifact/issues/38
# We have to manually move the folder and restore the file permissions in the next step.
path: ./llvm-${{ matrix.llvm }}
- name: Stamp LLVM
run: |
mkdir -p $HOME/mono-installs/ && mv ./llvm-${{ matrix.llvm }} $HOME/mono-installs/
chmod 755 $HOME/mono-installs/llvm-${{ matrix.llvm }}/bin/*
mkdir -p $HOME/mono-configs/ && touch $HOME/mono-configs/.stamp-${{ matrix.llvm }}-make
- name: Configure Runtime
run: |
export DISABLE_NO_WEAK_IMPORTS=1
python3 godot-mono-builds/ios.py configure --target=${{ matrix.runtime_target }} -j 2
- name: Configure
run: |
export DISABLE_NO_WEAK_IMPORTS=1
python3 godot-mono-builds/ios.py configure --target=${{ matrix.target }} -j 2
- name: Make
run:
python3 godot-mono-builds/ios.py make --target=${{ matrix.target }} -j 2
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/ios-${{ matrix.target }}.zip ios-${{ matrix.target }}-release)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: ios-${{ matrix.target }}
path: ~/mono-installs-artifacts/ios-${{ matrix.target }}.zip
- name: Upload Runtime config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: ios-${{ matrix.target }}-runtime-config.log
path: ~/mono-configs/ios-${{ matrix.runtime_target }}-release/config.log
- name: Upload Cross config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: ios-${{ matrix.target }}-config.log
path: ~/mono-configs/ios-${{ matrix.target }}-release/config.log
android:
name: Android
runs-on: ubuntu-latest
strategy:
matrix:
target: [armeabi-v7a, arm64-v8a, x86, x86_64]
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies
run: |
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
sudo apt-get -y install snapd
- name: Install Android SDK Manager
run: |
sudo snap install androidsdk
androidsdk "platforms;${ANDROID_PLATFORM}"
androidsdk "ndk-bundle"
androidsdk "cmake;${ANDROID_CMAKE_VERSION}"
echo "::set-env name=ANDROID_SDK_ROOT::$HOME/snap/androidsdk/current/"
echo "::set-env name=ANDROID_NDK_ROOT::$ANDROID_SDK_ROOT/ndk-bundle"
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Configure
run:
python3 godot-mono-builds/android.py configure --target=${{ matrix.target }} -j 2 --android-api-version=${ANDROID_API} --android-cmake-version=${ANDROID_CMAKE_VERSION}
- name: Make
run:
python3 godot-mono-builds/android.py make --target=${{ matrix.target }} -j 2 --android-api-version=${ANDROID_API} --android-cmake-version=${ANDROID_CMAKE_VERSION}
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/android-${{ matrix.target }}.zip android-${{ matrix.target }}-release)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: android-${{ matrix.target }}
path: ~/mono-installs-artifacts/android-${{ matrix.target }}.zip
- name: Upload config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: android-${{ matrix.target }}-config.log
path: ~/mono-configs/android-${{ matrix.target }}-release/config.log
android-cross:
needs: llvm
name: Android Cross-compiler
runs-on: ubuntu-latest
strategy:
matrix:
target: [cross-arm, cross-arm64, cross-x86, cross-x86_64, cross-arm-win, cross-arm64-win, cross-x86-win, cross-x86_64-win]
include:
- target: cross-arm
llvm: llvm64
runtime_target: armeabi-v7a
- target: cross-arm64
llvm: llvm64
runtime_target: arm64-v8a
- target: cross-x86
llvm: llvm64
runtime_target: x86
- target: cross-x86_64
llvm: llvm64
runtime_target: x86_64
- target: cross-arm-win
llvm: llvmwin64
runtime_target: armeabi-v7a
- target: cross-arm64-win
llvm: llvmwin64
runtime_target: arm64-v8a
- target: cross-x86-win
llvm: llvmwin64
runtime_target: x86
- target: cross-x86_64-win
llvm: llvmwin64
runtime_target: x86_64
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies
run: |
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
- name: Install Dependencies (Targeting Windows)
if: matrix.llvm == 'llvmwin64'
run: |
sudo apt-get -y install mingw-w64 libz-mingw-w64-dev
- name: Install Android SDK Manager
run: |
sudo apt-get -y install snapd
sudo snap install androidsdk
androidsdk "platforms;${ANDROID_PLATFORM}"
androidsdk "ndk-bundle"
androidsdk "cmake;${ANDROID_CMAKE_VERSION}"
echo "::set-env name=ANDROID_SDK_ROOT::$HOME/snap/androidsdk/current/"
echo "::set-env name=ANDROID_NDK_ROOT::$ANDROID_SDK_ROOT/ndk-bundle"
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Download LLVM artifact
uses: actions/download-artifact@v2
with:
name: llvm-${{ matrix.llvm }}-ubuntu-latest
# Tilde ~/ not supported when downloading yet: https://github.com/actions/download-artifact/issues/37
# File permissions are also messed up: https://github.com/actions/upload-artifact/issues/38
# We have to manually move the folder and restore the file permissions in the next step.
path: ./llvm-${{ matrix.llvm }}
- name: Stamp LLVM
run: |
mkdir -p $HOME/mono-installs/ && mv ./llvm-${{ matrix.llvm }} $HOME/mono-installs/
chmod 755 $HOME/mono-installs/llvm-${{ matrix.llvm }}/bin/*
mkdir -p $HOME/mono-configs/ && touch $HOME/mono-configs/.stamp-${{ matrix.llvm }}-make
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Configure Runtime
run:
python3 godot-mono-builds/android.py configure --target=${{ matrix.runtime_target }} -j 2 --android-api-version=${ANDROID_API} --android-cmake-version=${ANDROID_CMAKE_VERSION}
- name: Configure
run:
python3 godot-mono-builds/android.py configure --target=${{ matrix.target }} -j 2 --android-api-version=${ANDROID_API} --android-cmake-version=${ANDROID_CMAKE_VERSION}
- name: Make
run:
python3 godot-mono-builds/android.py make --target=${{ matrix.target }} -j 2 --android-api-version=${ANDROID_API} --android-cmake-version=${ANDROID_CMAKE_VERSION}
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/android-${{ matrix.target }}.zip android-${{ matrix.target }}-release)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: android-${{ matrix.target }}
path: ~/mono-installs-artifacts/android-${{ matrix.target }}.zip
- name: Upload Runtime config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: android-${{ matrix.target }}-runtime-config.log
path: ~/mono-configs/android-${{ matrix.runtime_target }}-release/config.log
- name: Upload Cross config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: android-${{ matrix.target }}-config.log
path: ~/mono-configs/android-${{ matrix.target }}-release/config.log
wasm:
name: WebAssembly
runs-on: ubuntu-latest
strategy:
matrix:
target: [runtime, runtime-threads]
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies
run: |
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Setup Emscripten SDK
uses: mymindstorm/setup-emsdk@v2
with:
version: ${{ env.EMSDK_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Configure
run:
python3 godot-mono-builds/wasm.py configure --target=${{ matrix.target }} -j 2
- name: Make
run:
python3 godot-mono-builds/wasm.py make --target=${{ matrix.target }} -j 2
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/wasm-${{ matrix.target }}.zip wasm-${{ matrix.target }}-release)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: wasm-${{ matrix.target }}
path: ~/mono-installs-artifacts/wasm-${{ matrix.target }}.zip
- name: Upload config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: wasm-${{ matrix.target }}-config.log
path: ~/mono-configs/wasm-${{ matrix.target }}-release/config.log
llvm:
name: LLVM
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-latest, macos-latest]
target: [llvm64, llvmwin64]
exclude:
- os: macos-latest
target: llvmwin64
steps:
- name: Cache LLVM
id: cache_llvm
uses: actions/cache@v1
with:
path: ~/mono-installs/llvm-${{ matrix.target }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-llvm-${{ matrix.target }}
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies (Linux)
if: steps.cache_llvm.outputs['cache-hit'] != 'true' && matrix.os == 'ubuntu-latest'
run: |
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
- name: Install Dependencies (Linux Targeting Windows)
if: steps.cache_llvm.outputs['cache-hit'] != 'true' && matrix.os == 'ubuntu-latest' && matrix.target == 'llvmwin64'
run: |
sudo apt-get -y install mingw-w64 libz-mingw-w64-dev
- name: Install Dependencies (macOS)
if: steps.cache_llvm.outputs['cache-hit'] != 'true' && matrix.os == 'macos-latest'
run: |
brew install autoconf automake libtool pkg-config cmake python3
- name: Cache Mono Sources
if: steps.cache_llvm.outputs['cache-hit'] != 'true'
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true' && steps.cache_llvm.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
if: steps.cache_llvm.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
if: steps.cache_llvm.outputs['cache-hit'] != 'true'
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true' && steps.cache_llvm.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Make
if: steps.cache_llvm.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/llvm.py make --target=${{ matrix.target }} -j 2
- name: Upload LLVM Artifact
uses: actions/upload-artifact@v2
with:
name: llvm-${{ matrix.target }}-${{ matrix.os }}
path: ~/mono-installs/llvm-${{ matrix.target }}
- name: Upload config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: llvm-${{ matrix.target }}-${{ matrix.os }}-config.log
path: ~/mono-configs/llvm-${{ matrix.target }}/config.log
bcl:
name: BCL
runs-on: ubuntu-latest
strategy:
matrix:
# desktop-win32 is disabled until build is fixed
product: [desktop, android, ios, wasm]
steps:
- name: Set Environment Variables
run: |
echo "::set-env name=MONO_SOURCE_ROOT::$GITHUB_WORKSPACE/mono_sources"
- name: Install Dependencies (x86_64)
run: |
sudo apt-get -y update
sudo apt-get -y install git autoconf libtool libtool-bin automake build-essential gettext cmake python3 curl
- name: Cache Mono Sources
id: cache_mono_sources
uses: actions/cache@v1
with:
path: ${{ env.MONO_SOURCE_ROOT }}
key: ${{ runner.os }}-${{ env.MONO_SHA }}-mono-sources
- name: Checkout Mono Sources
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
uses: actions/checkout@v2
with:
repository: mono/mono
ref: ${{ env.MONO_SHA }}
submodules: true
path: ${{ env.MONO_SOURCE_ROOT }}
- name: Checkout
uses: actions/checkout@v2
with:
path: godot-mono-builds
- name: Setup Python
uses: actions/setup-python@v1
with:
python-version: ${{ env.PYTHON_VERSION }}
- name: Patch Mono
if: steps.cache_mono_sources.outputs['cache-hit'] != 'true'
run:
python3 godot-mono-builds/patch_mono.py
- name: Make
run:
python3 godot-mono-builds/bcl.py make --product=${{ matrix.product }} -j 2
- name: Compress Output
run: |
mkdir -p $HOME/mono-installs-artifacts
(cd $HOME/mono-installs && zip -ry $HOME/mono-installs-artifacts/bcl-${{ matrix.product }}.zip ${{ matrix.product }}-bcl)
- name: Upload Artifact
uses: actions/upload-artifact@v2
with:
name: bcl-${{ matrix.product }}
path: ~/mono-installs-artifacts/bcl-${{ matrix.product }}.zip
- name: Upload config.log After Error
if: ${{ failure() }}
uses: actions/upload-artifact@v2
with:
name: bcl-${{ matrix.product }}-config.log
path: ~/mono-configs/bcl/config.log
create-release:
if: success() && github.ref == 'refs/heads/release' && github.event_name == 'push'
needs: [linux, windows, osx, ios, ios-cross, android, android-cross, wasm, bcl]
name: Create Release
runs-on: ubuntu-latest
outputs:
release_upload_url: ${{ steps.create_release.outputs.upload_url }}
steps:
- name: Short SHA
id: short-sha
run: echo "::set-output name=sha8::$(echo ${GITHUB_SHA} | cut -c1-8)"
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: release-${{ steps.short-sha.outputs.sha8 }}
release_name: Release ${{ steps.short-sha.outputs.sha8 }}
body: |
Mono:
- Branch: ${{ env.MONO_BRANCH }}
- Commit: ${{ env.MONO_SHA }}
EMSDK Version: 1.38.47-upstream
Android Platform: android-29
Android CMake Version: 3.6.4111459
draft: false
prerelease: false
upload-release-artifacts:
if: success() && github.ref == 'refs/heads/release' && github.event_name == 'push'
needs: create-release
name: Upload Release Artifacts
runs-on: ubuntu-latest
strategy:
matrix:
# bcl-desktop-win32 is disabled until build is fixed
artifact_name: [linux-x86, linux-x86_64, windows-x86, windows-x86_64, osx-x86_64,
ios-arm64, ios-x86_64, ios-cross-arm64,
android-armeabi-v7a, android-arm64-v8a, android-x86, android-x86_64,
android-cross-arm, android-cross-arm64, android-cross-x86, android-cross-x86_64,
android-cross-arm-win, android-cross-arm64-win, android-cross-x86-win, android-cross-x86_64-win,
wasm-runtime, wasm-runtime-threads,
bcl-desktop, bcl-android, bcl-ios, bcl-wasm]
steps:
- name: Download Artifact
uses: actions/download-artifact@v2
with:
name: ${{ matrix.artifact_name }}
path: ./
- name: Upload linux-x86
id: upload-release-asset
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ needs.create-release.outputs.release_upload_url }}
asset_path: ./${{ matrix.artifact_name }}.zip
asset_name: ${{ matrix.artifact_name }}.zip
asset_content_type: application/zip

View File

@ -31,12 +31,12 @@ export MONO_SOURCE_ROOT=$HOME/git/mono
```bash
# Build the runtimes for 32-bit and 64-bit Linux.
./linux.py configure --target=i686 --target=x86_64
./linux.py make --target=i686 --target=x86_64
./linux.py configure --target=x86 --target=x86_64
./linux.py make --target=x86 --target=x86_64
# Build the runtimes for 32-bit and 64-bit Windows.
./windows.py configure --target=i686 --target=x86_64 --mxe-prefix=/usr
./windows.py make --target=i686 --target=x86_64 --mxe-prefix=/usr
./windows.py configure --target=x86 --target=x86_64 --mxe-prefix=/usr
./windows.py make --target=x86 --target=x86_64 --mxe-prefix=/usr
# Build the runtime for 64-bit macOS.
./osx.py configure --target=x86_64

View File

@ -280,6 +280,9 @@ def get_android_libclang_path(opts):
if sys.platform == 'darwin':
return '%s/toolchains/llvm/prebuilt/darwin-x86_64/lib64/libclang.dylib' % opts.android_ndk_root
elif sys.platform in ['linux', 'linux2']:
loc = '%s/toolchains/llvm/prebuilt/linux-x86_64/lib64/libclang.so.9svn' % opts.android_ndk_root
if os.path.isfile(loc):
return loc
return '%s/toolchains/llvm/prebuilt/linux-x86_64/lib64/libclang.so.8svn' % opts.android_ndk_root
assert False
@ -519,7 +522,7 @@ def main(raw_args):
parser.add_argument('--toolchains-prefix', default=path_join(home, 'android-toolchains'), help=default_help)
parser.add_argument('--android-sdk', default=android_sdk_default, help=default_help)
parser.add_argument('--android-ndk', default=android_ndk_default, help=default_help)
parser.add_argument('--android-api-version', default='18', help=default_help)
parser.add_argument('--android-api-version', default='21', help=default_help)
parser.add_argument('--android-cmake-version', default='autodetect', help=default_help)
cmd_utils.add_runtime_arguments(parser, default_help)

View File

@ -13,11 +13,25 @@ import runtime
# TODO: mono cross-compilers
targets = {
'linux': ['i686', 'x86_64'],
'windows': ['i686', 'x86_64'],
'linux': ['x86', 'x86_64'],
'windows': ['x86', 'x86_64'],
'osx': ['x86_64']
}
target_arch = {
'linux': {
'x86': 'i686',
'x86_64': 'x86_64'
},
'windows': {
'x86': 'i686',
'x86_64': 'x86_64'
},
'osx': {
'x86_64': 'x86_64'
}
}
host_triples = {
'linux': '%s-linux-gnu',
'windows': '%s-w64-mingw32',
@ -26,11 +40,11 @@ host_triples = {
llvm_table = {
'linux': {
'i686': 'llvm32',
'x86': 'llvm32',
'x86_64': 'llvm64'
},
'windows': {
'i686': 'llvm32',
'x86': 'llvm32',
'x86_64': 'llvm64'
},
'osx': {
@ -56,7 +70,7 @@ def get_osxcross_sdk(osxcross_bin, arch):
def setup_desktop_template(env: dict, opts: DesktopOpts, product: str, target_platform: str, target: str):
host_triple = host_triples[target_platform] % target
host_triple = host_triples[target_platform] % target_arch[target_platform][target]
CONFIGURE_FLAGS = [
'--disable-boehm',
@ -83,7 +97,7 @@ def setup_desktop_template(env: dict, opts: DesktopOpts, product: str, target_pl
env['_%s-%s_PATH' % (product, target)] = mxe_bin
name_fmt = path_join(mxe_bin, target + '-w64-mingw32-%s')
name_fmt = path_join(mxe_bin, target_arch[target_platform][target] + '-w64-mingw32-%s')
env['_%s-%s_AR' % (product, target)] = name_fmt % 'ar'
env['_%s-%s_AS' % (product, target)] = name_fmt % 'as'
@ -103,12 +117,12 @@ def setup_desktop_template(env: dict, opts: DesktopOpts, product: str, target_pl
osxcross_root = os.environ['OSXCROSS_ROOT']
osx_toolchain_path = path_join(osxcross_root, 'target')
osxcross_bin = path_join(osx_toolchain_path, 'bin')
osx_triple_abi = 'darwin%s' % get_osxcross_sdk(osxcross_bin, arch=target) # TODO: Replace with '--osx-triple-abi' as in ios.py
osx_triple_abi = 'darwin%s' % get_osxcross_sdk(osxcross_bin, arch=target_arch[target_platform][target]) # TODO: Replace with '--osx-triple-abi' as in ios.py
env['_%s-%s_PATH' % (product, target)] = osxcross_bin
wrapper_path = create_osxcross_wrapper(opts, product, target, osx_toolchain_path)
name_fmt = path_join(osxcross_bin, target + '-apple-' + osx_triple_abi + '-%s')
name_fmt = path_join(osxcross_bin, target_arch[target_platform][target] + '-apple-' + osx_triple_abi + '-%s')
name_fmt = "%s %s" % (wrapper_path, name_fmt)
env['_%s-%s_AR' % (product, target)] = name_fmt % 'ar'
@ -139,7 +153,7 @@ def strip_libs(opts: DesktopOpts, product: str, target_platform: str, target: st
if is_cross_compiling(target_platform) and target_platform == 'windows':
mxe_bin = path_join(opts.mxe_prefix, 'bin')
name_fmt = path_join(mxe_bin, target + '-w64-mingw32-%s')
name_fmt = path_join(mxe_bin, target_arch[target_platform][target] + '-w64-mingw32-%s')
strip = name_fmt % 'strip'
else:
strip = 'strip'

View File

@ -0,0 +1,22 @@
diff --git a/mono/tools/offsets-tool/offsets-tool.py b/mono/tools/offsets-tool/offsets-tool.py
index 35445ba585c..d1586ee5ecd 100644
--- a/mono/tools/offsets-tool/offsets-tool.py
+++ b/mono/tools/offsets-tool/offsets-tool.py
@@ -54,6 +54,7 @@ class OffsetsTool:
sys.exit (1)
parser = argparse.ArgumentParser ()
+ parser.add_argument ('--extra-cflag=', dest='extra_cflags', action='append', help='extra flags for clang')
parser.add_argument ('--libclang', dest='libclang', help='path to shared library of libclang.{so,dylib}')
parser.add_argument ('--emscripten-sdk', dest='emscripten_path', help='path to emscripten sdk')
parser.add_argument ('--outfile', dest='outfile', help='path to output file', required=True)
@@ -78,6 +79,9 @@ class OffsetsTool:
self.target_args = []
android_api_level = "-D__ANDROID_API=21"
+ if args.extra_cflags:
+ self.target_args += args.extra_cflags
+
if "wasm" in args.abi:
require_emscipten_path (args)
self.sys_includes = [args.emscripten_path + "/system/include", args.emscripten_path + "/system/include/libc", args.emscripten_path + "/system/lib/libc/musl/arch/emscripten"]

View File

@ -0,0 +1,22 @@
diff --git a/tools/offsets-tool-py/offsets-tool.py b/tools/offsets-tool-py/offsets-tool.py
index 536206aa5c9..04e515f13f2 100644
--- a/tools/offsets-tool-py/offsets-tool.py
+++ b/tools/offsets-tool-py/offsets-tool.py
@@ -61,6 +61,7 @@ class OffsetsTool:
parser.add_argument ('--targetdir', dest='target_path', help='path to mono tree configured for target', required=True)
parser.add_argument ('--abi=', dest='abi', help='ABI triple to generate', required=True)
parser.add_argument ('--sysroot=', dest='sysroot', help='path to sysroot headers of target')
+ parser.add_argument ('--extra-cflag=', dest='extra_cflags', action='append', help='extra flags for clang')
args = parser.parse_args ()
if not args.libclang or not os.path.isfile (args.libclang):
@@ -78,6 +79,9 @@ class OffsetsTool:
self.target_args = []
android_api_level = "-D__ANDROID_API=21"
+ if args.extra_cflags:
+ self.target_args += args.extra_cflags
+
if "wasm" in args.abi:
require_emscipten_path (args)
self.sys_includes = [args.emscripten_path + "/system/include/libc"]

9
ios.py
View File

@ -121,8 +121,13 @@ def setup_ios_device_template(env: dict, opts: iOSOpts, target: str):
'-DSMALL_CONFIG', '-D_XOPEN_SOURCE', '-DHOST_IOS', '-DHAVE_LARGE_FILE_SUPPORT=1'
]
LDFLAGS = [
'-Wl,-no_weak_imports',
LDFLAGS = []
# https://github.com/mono/mono/issues/19393
if os.environ.get('DISABLE_NO_WEAK_IMPORTS', '0') != '1':
LDFLAGS += ['-Wl,-no_weak_imports']
LDFLAGS += [
'-arch %s' % arch,
'-framework', 'CoreFoundation',
'-lobjc', '-lc++'