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I have just added a single room mode, which allows LPortal to speed up culling in games that haven't even been designed as rooms and portals.
## Instructions
* [INSTRUCTIONS.md](INSTRUCTIONS.md)
* [INSTRUCTIONS_SINGLEROOM.md](INSTRUCTIONS_SINGLEROOM.md)
* [TUTORIAL](https://github.com/lawnjelly/lportal-demos/tree/master/Tutorial-Simple)
## Roadmap
* Auto conversion of named room spatials and portal mesh instances to LRoom and LPortal DONE
@ -47,11 +51,6 @@ I have just added a single room mode, which allows LPortal to speed up culling i
* Closable portals
* PVS (primary and secondary)
## Instructions
* [INSTRUCTIONS.md](INSTRUCTIONS.md)
* [INSTRUCTIONS_SINGLEROOM.md](INSTRUCTIONS_SINGLEROOM.md)
* [TUTORIAL](https://github.com/lawnjelly/lportal-demos/tree/master/Tutorial-Simple)
## Installation
You will need to compile Godot from source (for now). See:
http://docs.godotengine.org/en/3.0/development/compiling/index.html