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Update README.md
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@ -23,6 +23,10 @@ https://www.youtube.com/watch?v=1WT5AXZlsDc \
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I have just added a single room mode, which allows LPortal to speed up culling in games that haven't even been designed as rooms and portals.
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## Instructions
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* [INSTRUCTIONS.md](INSTRUCTIONS.md)
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* [INSTRUCTIONS_SINGLEROOM.md](INSTRUCTIONS_SINGLEROOM.md)
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* [TUTORIAL](https://github.com/lawnjelly/lportal-demos/tree/master/Tutorial-Simple)
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## Roadmap
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* Auto conversion of named room spatials and portal mesh instances to LRoom and LPortal DONE
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@ -47,11 +51,6 @@ I have just added a single room mode, which allows LPortal to speed up culling i
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* Closable portals
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* PVS (primary and secondary)
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## Instructions
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* [INSTRUCTIONS.md](INSTRUCTIONS.md)
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* [INSTRUCTIONS_SINGLEROOM.md](INSTRUCTIONS_SINGLEROOM.md)
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* [TUTORIAL](https://github.com/lawnjelly/lportal-demos/tree/master/Tutorial-Simple)
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## Installation
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You will need to compile Godot from source (for now). See:
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http://docs.godotengine.org/en/3.0/development/compiling/index.html
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