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# godot-lportal
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Portal rendering / Occlusion culling module for Godot 3.2\
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You can now also use LPortal in single room mode to speed up culling in levels that have not been divided into rooms / portals!\
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You can either use LPortal as a full occlusion culling system if you can create your level as rooms and portals, or use it in a simplified single room mode to speed up culling in any 3d level.
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Note that this is a _Work in progress_. It is recommended to wait for a first release.
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
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