diff --git a/README.md b/README.md index 8206ed1..cecbfb4 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,8 @@ # godot-lportal Portal rendering / Occlusion culling module for Godot 3.2\ -You can now also use LPortal in single room mode to speed up culling in levels that have not been divided into rooms / portals!\ + +You can either use LPortal as a full occlusion culling system if you can create your level as rooms and portals, or use it in a simplified single room mode to speed up culling in any 3d level. + Note that this is a _Work in progress_. It is recommended to wait for a first release. ![plane_lines](images/lportal_boxrooms3.jpg)