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2d_and_3d_keybindings.rst
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…
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_advanced.rst
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…
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_cheat_sheets.rst
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…
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_compiling.rst
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Update instructions to build for UWP
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2016-09-11 15:28:33 -03:00 |
_developing.rst
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_formats.rst
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_languages.rst
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Document GDScript format strings
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2016-06-30 15:28:39 +02:00 |
_misc_ref.rst
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Unity to Godot started page
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2016-06-23 23:00:43 +02:00 |
batch_building_templates.rst
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Update script to use gradlew
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2016-03-04 02:54:04 -05:00 |
bbcode_in_richtextlabel.rst
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Fix BBCode table
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2016-10-31 19:55:13 +01:00 |
binary_serialization_api.rst
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binary serialization api - proper class names
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2016-08-21 15:13:04 +02:00 |
changing_editor_fonts.rst
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…
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command_line_tutorial.rst
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…
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compiling_for_android.rst
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Fix formatting and redundant Linux instructions
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2016-11-19 14:31:16 +01:00 |
compiling_for_ios.rst
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remove redundant filenames from build command
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2016-07-01 13:53:12 +02:00 |
compiling_for_osx.rst
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Update OSX instructions for new template location
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2016-11-30 11:43:19 +01:00 |
compiling_for_uwp.rst
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Rename compiling instructions from WinRT to UWP
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2016-11-02 20:12:50 -02:00 |
compiling_for_web.rst
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Fix WebAssembly documentation
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2016-11-05 22:12:22 +01:00 |
compiling_for_windows.rst
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Improve Win comp tut > VS, Pywin and IDE dev
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2016-06-09 19:07:33 +02:00 |
compiling_for_x11.rst
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Document known issues with GCC 6
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2016-11-11 10:13:59 +01:00 |
configuring_an_ide.rst
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Fixed wrong file name for QtCreator and added example for target executable
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2016-08-21 03:07:13 +02:00 |
core_types.rst
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…
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creating_android_modules.rst
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Singelton -> Singleton
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2016-08-10 10:15:50 -07:00 |
cross-compiling_for_ios_on_linux.rst
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Update build commands for iOS
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2016-07-13 16:53:13 +02:00 |
custom_modules_in_c++.rst
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Fix rst format for quotes
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2016-11-29 14:24:07 +01:00 |
faq.rst
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FAQ: Convert to LF line endings
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2016-05-08 07:29:36 -05:00 |
gdscript.rst
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Explain enums and mention ternary-if in GDScript reference
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2016-09-23 12:00:28 +03:00 |
gdscript_more_efficiently.rst
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Removed comment about Lua arrays as dictionaries
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2016-06-30 10:55:01 -05:00 |
gdscript_printf.rst
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Document GDScript format strings
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2016-06-30 15:28:39 +02:00 |
inheritance_class_tree.rst
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…
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introduction_to_godot_development.rst
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Update introduction_to_godot_development.rst
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2016-05-04 12:07:37 +03:00 |
introduction_to_the_buildsystem.rst
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Rename references for WinRT to UWP
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2016-11-02 20:14:06 -02:00 |
locales.rst
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…
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object_class.rst
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packaging_godot.rst
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services_for_ios.rst
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shading_language.rst
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Document LIGHT_SHADOW_COLOR for canvas item shader
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2016-10-10 15:27:34 +02:00 |
unity_to_godot.rst
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Correcting misunderstood definition ECS->Component/Scene
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2016-06-28 07:37:07 +02:00 |
variant_class.rst
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Fix variant class link
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2016-04-01 07:48:30 +02:00 |