Update OSX instructions for new template location
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@ -30,13 +30,14 @@ runs without any dependencies. Executing it will bring up the project
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manager.
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To create an .app like in the official builds, you need to use the template
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located in ``tools/Godot.app``. Typically:
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located in ``tools/dist/osx_tools.app``. Typically (for a "fat" binary that
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supports both 32-bit and 64-bit architectures):
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::
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user@host:~/godot$ cp -r tools/dist/osx_tools.app ./Godot.app
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user@host:~/godot$ mkdir -p Godot.app/Contents/MacOS
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user@host:~/godot$ cp bin/godot.osx.opt.tools.64 Godot.app/Contents/MacOS/Godot
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user@host:~/godot$ cp bin/godot.osx.opt.tools.fat Godot.app/Contents/MacOS/Godot
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user@host:~/godot$ chmod +x Godot.app/Contents/MacOS/Godot
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Cross-compiling
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