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Introduction to Godot development
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=================================
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This page is maent to introduce the global organization of Godot Engine's
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This page is meant to introduce the global organization of Godot Engine's
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source code, and give useful tips for extending/fixing the engine on the
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C++ side.
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Architecture diagram
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--------------------
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The follow diagram describes the architecture used by Godot, from the
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core components down to the abstracted drivers drivers, via the scene
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The following diagram describes the architecture used by Godot, from the
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core components down to the abstracted drivers, via the scene
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structure and the servers.
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.. image:: /img/architecture_diagram.jpg
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