Add link and intro to Godot design philosophy page, update toc

This commit is contained in:
Nathan 2018-01-26 12:18:05 +01:00
parent c4addc5937
commit 17d334e047
1 changed files with 8 additions and 5 deletions

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@ -106,7 +106,7 @@ manage states and transitions visually*
Open source
-----------
Godot offers a fully open source code-base under the MIT license. This
Godot offers a fully open source code-base under the **MIT license**. This
means all the technologies that ship with it have to be Free as well.
For the most part, theyre coded from the ground up by contributors.
@ -115,12 +115,15 @@ They just wont ship with the engine. This may include NViDia PhysX,
Google Admob or an FBX file importer. Any of these can come as
third-party plugins instead.
On the other hand, an open codebase means you can learn from and extend
the engine to your hearts content. You can also debug games easily
On the other hand, an open codebase means you can **learn from and extend
the engine** to your hearts content. You can also debug games easily
as Godot will print errors with a stack trace, even if they come from the engine itself.
Note this does not affect the work you do with Godot in any way: theres
no strings attached to the engine or anything you make with it.
.. note::
This **does not affect the work you do with Godot** in any way: theres
no strings attached to the engine or anything you make with it.
Community-driven
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