Commit Graph

18 Commits

Author SHA1 Message Date
d3375e8eaf Fix typo. 2023-05-31 17:38:49 +02:00
7aeb3d3c4d Fix StringName default values. 2023-05-31 17:29:01 +02:00
52b5a8e4db Added Vector2i, Vector3i, Vector4, Vector4i, Rect2i, and PoolVector2iArray. 2023-05-31 17:25:57 +02:00
56f4e1ec46 Renamed CameraMatrix to Projection. 2023-05-31 16:44:59 +02:00
7327b95957 Added the new variant types to the binding generator. Also fixed issue with Color default value generation. 2023-05-31 15:51:33 +02:00
000946e5f1 Also update header guard. 2023-05-31 15:39:57 +02:00
8f369a0980 Rename Quat to Quaternion. 2023-05-31 15:39:37 +02:00
cbb15f8b7d Include cleanups, and various fixes. 2023-05-31 15:03:53 +02:00
6b167533d6 Variant cleanups, and added StringName. 2023-05-31 14:29:51 +02:00
1f3bdca877 Fix typo. 2023-05-31 13:49:14 +02:00
360d2828fa More fixes. 2023-05-31 13:43:51 +02:00
663ee4de7a Mass api renames. 2023-05-31 13:31:45 +02:00
7efc4247e1 Initial path setups. 2023-05-31 13:28:14 +02:00
ab52f40a24 Remove .gitmodule file. 2023-05-31 13:26:38 +02:00
465668f74b .Gitignore the pandemonium_headers folder. 2023-05-31 13:26:07 +02:00
6c4989cff5 Use checkout v3. 2023-05-31 13:24:37 +02:00
000efa415a Disabled github actions. 2023-05-31 13:24:01 +02:00
957fb82f03 Initial commit. Added https://github.com/godotengine/godot-cpp/tree/3.x 7c09b5484de21 as a base, but without the submodule. 2023-05-23 19:01:39 +02:00