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Fix typo.
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@ -37,7 +37,7 @@
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namespace godot {
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extern "C" const pandemonium_gdnative_api_struct *api;
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extern "C" const pandemonium_gdnative_core_api_struct *api;
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extern "C" const pandemonium_gdnative_ext_nativescript_api_struct *nativescript_api;
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extern "C" const pandemonium_gdnative_ext_pluginscript_api_struct *pluginscript_api;
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@ -55,7 +55,7 @@ namespace godot {
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void *_RegisterState::nativescript_handle;
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int _RegisterState::language_index;
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const pandemonium_gdnative_api_struct *api = nullptr;
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const pandemonium_gdnative_core_api_struct *api = nullptr;
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const pandemonium_gdnative_ext_nativescript_api_struct *nativescript_api = nullptr;
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const pandemonium_gdnative_ext_pluginscript_api_struct *pluginscript_api = nullptr;
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