entity_spell_system/skeleton
2019-11-04 21:43:32 +01:00
..
character_bones.cpp Added a CharacterBones class. 2019-08-24 21:27:42 +02:00
character_bones.h CharacterBones inherits from Node2D now. 2019-08-25 16:33:02 +02:00
character_skeleton_3d.cpp Fix small issues, and model re-generation. 2019-11-04 21:43:32 +01:00
character_skeleton_3d.h Fix small issues, and model re-generation. 2019-11-04 21:43:32 +01:00
character_skeleton.cpp Added gender enum, and added it to ItemVisualEntry. 2019-11-03 22:39:19 +01:00
character_skeleton.h Added gender enum, and added it to ItemVisualEntry. 2019-11-03 22:39:19 +01:00
entity_skeleton_data.cpp Added a bund of skeleton-related new classes. They aren't finished yet. Renamed the spells folder to infos. 2019-07-23 02:21:06 +02:00
entity_skeleton_data.h Added a bund of skeleton-related new classes. They aren't finished yet. Renamed the spells folder to infos. 2019-07-23 02:21:06 +02:00
entity_species_data.cpp Renamed EntityRace to EntitySpeciesData. Added SpeciesModelData. Small changes. 2019-10-25 10:22:57 +02:00
entity_species_data.h Renamed EntityRace to EntitySpeciesData. Added SpeciesModelData. Small changes. 2019-10-25 10:22:57 +02:00
skeleton_model_entry.cpp More work on ItemVisuals. 2019-10-26 03:38:09 +02:00
skeleton_model_entry.h More work on ItemVisuals. 2019-10-26 03:38:09 +02:00
species_model_data.cpp Bindings for SPeciesModelData. 2019-10-25 14:01:59 +02:00
species_model_data.h Bindings for SPeciesModelData. 2019-10-25 14:01:59 +02:00