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20 lines
431 B
C++
20 lines
431 B
C++
#pragma once
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#include <System/System.h>
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#include "MonoBehaviour.h"
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#include "Vector3.h"
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#include "Transform.h"
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using namespace UnityEngine;
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using namespace System;
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class SpellEffectStartPosition : public virtual MonoBehaviour, public virtual Object
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{
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public:
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Vector3* startPosition;
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public:
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Vector3* getStartPosition();
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public:
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void setStartPosition(Vector3* value);
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public:
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void SetSartPosition(Transform* start);
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};
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