.. |
aura_stat_attribute.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
aura_stat_attribute.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
aura_trigger_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
aura_trigger_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
aura.cpp
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Added the heal pipeline.
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2019-05-06 02:07:51 +02:00 |
aura.h
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Added the heal pipeline.
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2019-05-06 02:07:51 +02:00 |
bone_visual_attachment.cpp
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Properly set up groups for spells.
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2019-05-13 13:50:14 +02:00 |
bone_visual_attachment.h
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Properly set up groups for spells.
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2019-05-13 13:50:14 +02:00 |
character_spec.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
character_spec.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
character.cpp
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-Cleaned up Entity, Aura, and Spell.
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2019-05-03 23:19:10 +02:00 |
character.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
craft_data_attribute_helper.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
craft_data_attribute_helper.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
craft_data_attribute.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
craft_data_attribute.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
data_manager.cpp
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Better way to cast refs at load.
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2019-05-07 15:05:55 +02:00 |
data_manager.h
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Added item template, and craft data loading.
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2019-05-05 20:27:53 +02:00 |
icon.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
icon.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_instance.cpp
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-Started working on inventory-related classes, and added helper classes for cooldowns.
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2019-05-06 18:07:07 +02:00 |
item_instance.h
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-Started working on inventory-related classes, and added helper classes for cooldowns.
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2019-05-06 18:07:07 +02:00 |
item_stat_modifier.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_stat_modifier.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_template_stat_modifier.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_template_stat_modifier.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_template.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
item_template.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
MobSpellData.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
MobSpellData.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
MobSpellDataEntry.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
MobSpellDataEntry.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
spell_cooldown_manipulation_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
spell_cooldown_manipulation_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
spell_data_constants.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
spell.cpp
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Properly set up groups for spells.
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2019-05-13 13:50:14 +02:00 |
spell.h
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-Cleaned up Entity, Aura, and Spell.
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2019-05-03 23:19:10 +02:00 |
talent_rank_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent_rank_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent_row_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent_row_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
talent.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
TargetRelationType.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |
xp_data.cpp
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First Commit.
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2019-04-20 14:02:55 +02:00 |
xp_data.h
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First Commit.
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2019-04-20 14:02:55 +02:00 |