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ae725a22f8
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More work on the new spawning system.
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2020-02-03 18:01:43 +01:00 |
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5ea00de13e
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Ported a few of Entity's virtual methods from BrokenSeals. Started reworking spawning, and Entity initialization. Moved the singletons into a new singletons folder, and renamed the profile_manager folder to profiles.
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2020-02-03 11:56:52 +01:00 |
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1704caafc8
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Added more properties for EntityCreateInfo.
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2020-02-02 18:17:22 +01:00 |
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74eb8bcb2f
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Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file.
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2020-01-31 19:34:47 +01:00 |
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6f3744e2cb
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Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it.
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2020-01-09 04:27:19 +01:00 |
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6074b75ec3
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Property style cleanup, and added an entity name changed signal.
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2019-09-17 15:35:03 +02:00 |
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cfb2373fd1
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Added locked property to Stat. Also fixed a bunch of smaller errors.
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2019-09-11 18:18:20 +02:00 |
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ca2fe9a6c4
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Renamed CharacterClass to EntityData. Also moved it around, with a few related classes.
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2019-09-09 14:26:18 +02:00 |
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f95ac68a9b
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renamed character.h and cpp to character_class.h and cpp.
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2019-07-06 19:18:07 +02:00 |
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4a8ed5c53e
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Format.
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2019-05-05 03:18:00 +02:00 |
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14210ba66d
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-EntityCreateInfo is now a Reference.
-Bound the initialize method.
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2019-05-04 23:20:22 +02:00 |
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b485b4d114
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-Moved EntityCreateInfo into it's own file.
-Also registered it.
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2019-05-04 18:39:42 +02:00 |
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