Commit Graph

13 Commits

Author SHA1 Message Date
581127cde5 Now entity also stores the class level, and class xp. Added separate class and character xp properties to EntityCreateInfo aswell. Standardized the remaining methods in XPData. 2020-02-20 12:18:55 +01:00
ae725a22f8 More work on the new spawning system. 2020-02-03 18:01:43 +01:00
5ea00de13e Ported a few of Entity's virtual methods from BrokenSeals. Started reworking spawning, and Entity initialization. Moved the singletons into a new singletons folder, and renamed the profile_manager folder to profiles. 2020-02-03 11:56:52 +01:00
1704caafc8 Added more properties for EntityCreateInfo. 2020-02-02 18:17:22 +01:00
74eb8bcb2f Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
6f3744e2cb Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it. 2020-01-09 04:27:19 +01:00
6074b75ec3 Property style cleanup, and added an entity name changed signal. 2019-09-17 15:35:03 +02:00
cfb2373fd1 Added locked property to Stat. Also fixed a bunch of smaller errors. 2019-09-11 18:18:20 +02:00
ca2fe9a6c4 Renamed CharacterClass to EntityData. Also moved it around, with a few related classes. 2019-09-09 14:26:18 +02:00
f95ac68a9b renamed character.h and cpp to character_class.h and cpp. 2019-07-06 19:18:07 +02:00
4a8ed5c53e Format. 2019-05-05 03:18:00 +02:00
14210ba66d -EntityCreateInfo is now a Reference.
-Bound the initialize method.
2019-05-04 23:20:22 +02:00
b485b4d114 -Moved EntityCreateInfo into it's own file.
-Also registered it.
2019-05-04 18:39:42 +02:00