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7a7be7a638
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Added material cache support.
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2021-08-25 23:32:02 +02:00 |
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4ab7e83956
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Removed XPData.
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2020-07-10 17:17:15 +02:00 |
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64473375d7
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Added in PropDataEntity from the Props module.
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2020-07-06 22:27:28 +02:00 |
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94e9a2c02e
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Removed EntityResourceData. Now EntityResources just get duplicated.
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2020-06-20 15:26:21 +02:00 |
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3f577d0fbb
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Also remove Cooldown and CategoryCooldown from config.py.
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2020-06-13 22:21:45 +02:00 |
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cb0b8271e1
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ItemInstance now also stores stat modifier data like ItemTemplate.
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2020-06-07 14:55:39 +02:00 |
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2d2629ba09
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Converted the stat modifier related functions in ItemTemplate, and ItemInstance to the new style. Also ItemTemplateStatModifier is now a struct in ItemTemplate.
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2020-06-07 00:50:24 +02:00 |
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8ed462ece2
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Also reworked how AuraStatAttributes are stored.
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2020-06-06 16:55:14 +02:00 |
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598d02022a
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Reworked how aura trigger data is stored. The trigger logic is not yet implemented (soon), but it will be mostly trivial to do at this point. Also changed the stat attribute mod functions in aura to the new style.
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2020-06-06 16:26:21 +02:00 |
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64cb83c543
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Remove TalentRowData from config.py, also removed a now unneeded forward declaration.
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2020-06-05 17:51:07 +02:00 |
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fa33d5d57e
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Renamed ItemVisual to ModelVisual.
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2020-05-19 21:09:00 +02:00 |
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b1efeb662a
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EquipSlots are now customizable from the ProjectSettings.
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2020-05-19 18:58:01 +02:00 |
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2bf785cb93
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Removed 2 classes from config.py.
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2020-05-02 02:05:54 +02:00 |
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bebab39f34
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Added a simple Speed and Health resource.
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2020-04-28 23:54:23 +02:00 |
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2f49f2360e
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Add missing class to config.py, also sync classref with current source.
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2020-04-20 17:36:36 +02:00 |
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6c9bea09bc
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Added a new class ESSEntitySpawner. It is a resource. This will make setting up entity spawning a lot less painful. Also the module will be able to contain a few built in solutions. An instance is available from the ESS singleton (can be set, or loaded/automatically loaded). Also fixed a few smaller issues with saving/loading.
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2020-04-18 14:31:36 +02:00 |
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5b14bf40bd
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Add missing classes to config.py. Also sync classref to the current source.
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2020-04-18 02:33:42 +02:00 |
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d5fa8c67bf
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Add the new resource db to config.py, and sync classrefs.
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2020-04-14 16:57:34 +02:00 |
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4935de4c5f
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Rename the EntityDataManager singleton to just simply ESS.
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2020-04-14 16:55:21 +02:00 |
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5a7ae51778
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Added SpellFollowProjectile3D class. (just a skeleton for now). Renamed the delay_* parameters form yesterday to projectile_*.
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2020-04-07 13:10:42 +02:00 |
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e272dca8f8
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Update the class list in config.py, and sync classref to the current source.
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2020-03-22 01:09:10 +01:00 |
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2486590bd3
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LootDataBase should be a lot more usable from now.
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2020-02-26 21:05:39 +01:00 |
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1c96daba5f
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Proper doc setup.
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2019-12-25 14:08:01 +01:00 |
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032e6622f6
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First Commit.
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2019-04-20 14:02:55 +02:00 |
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