Commit Graph

19 Commits

Author SHA1 Message Date
378ebcff23 Update the copyright texts for 2021. 2021-04-19 10:13:51 +02:00
aa7e605d65 Fix compile for 4.0. 2021-02-06 11:44:14 +01:00
10bae15bdb SpellCastInfo, EntitySkill, EntityResource, EntityDataContainer, and ItemInstance are now Resources, so Godot will be able to serialize them with Entity. 2020-06-13 18:33:51 +02:00
d063f8da28 Rename both ESS::get_instance, and ProfileManager::get_instance to <class>::get_singleton, to match Godot's standard. 2020-05-23 16:29:47 +02:00
089c854c9e Now resource paths are used instead of ids for save files. (They are converted back on load - ids are better for networking) This makes remapping resource ids possible, which makes creating modules (and later mods into zips or pcks) simple. 2020-04-19 17:15:36 +02:00
4935de4c5f Rename the EntityDataManager singleton to just simply ESS. 2020-04-14 16:55:21 +02:00
3cb26816d2 Moved the data out from EntityDataManager into a new ESSResourceDB class (Resource). The DataManager now stores an instance of this new resource instead. 2020-04-14 16:46:24 +02:00
5ea00de13e Ported a few of Entity's virtual methods from BrokenSeals. Started reworking spawning, and Entity initialization. Moved the singletons into a new singletons folder, and renamed the profile_manager folder to profiles. 2020-02-03 11:56:52 +01:00
74eb8bcb2f Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file. 2020-01-31 19:34:47 +01:00
c072f69e2a Added quite a few const, and reference qualifiers. 2020-01-31 18:06:43 +01:00
6f3744e2cb Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it. 2020-01-09 04:27:19 +01:00
905da5161e Moved the EntityDataManager into a new autoloads subfolder. 2019-12-01 22:56:53 +01:00
964110c125 Missing change from previous commit. 2019-12-01 18:46:27 +01:00
e72650419d Networking for EntitySkills. 2019-12-01 18:45:15 +01:00
8c11a22209 Added EntitySkillData. 2019-12-01 18:00:09 +01:00
e0183a53c6 More from_dicts. 2019-09-14 20:44:50 +02:00
62b5df080a More work on entity serialization. 2019-09-13 15:21:07 +02:00
f036bf449b Added Spell learning, and Skill support into Entity. And added an XP Rate stat. Also the levelup, and xp gain signals are now actually called. 2019-09-13 01:23:28 +02:00
99be4306ce Added EntitySkill. 2019-09-13 00:23:39 +02:00