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378ebcff23
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Update the copyright texts for 2021.
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2021-04-19 10:13:51 +02:00 |
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dbc7bde24b
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Now Entity only has one level property instead of separate class and character levels. Updated notifications accordingly.
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2020-07-10 15:24:14 +02:00 |
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adf0f3b715
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Removed the client side notifications from EntityAI.
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2020-06-14 16:27:09 +02:00 |
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b4a6153d13
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Updated the remaining vmethod signatures.
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2020-06-13 22:21:23 +02:00 |
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d3b3ae66a8
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Added all of the event handlers to EntityAI.
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2020-06-13 22:16:25 +02:00 |
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7bbca9ae89
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Centralized most of the 4.0 port code into a new header.
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2020-05-22 20:48:08 +02:00 |
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f29b01af8b
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Clang format.
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2020-04-10 14:09:21 +02:00 |
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9fa7c23462
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Fix build for 4.0. (When 4.0 becomes stable I'll create a branch for it)
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2020-04-09 12:32:05 +02:00 |
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74eb8bcb2f
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Updated the license header for 2020, also added the license text to the top of the c++ files. Removed a now unneeded, unused file.
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2020-01-31 19:34:47 +01:00 |
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6f3744e2cb
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Ran clang format on every file, I got used to it working by default in Visual Studio and I forgot about it.
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2020-01-09 04:27:19 +01:00 |
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bf28679b95
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Fix performance issue with the AI.
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2020-01-04 13:27:45 +01:00 |
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675aeaeba2
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Reworked the UtilityAI implementation into something that I think will actually be good, and useful. Also intial work on pet support.
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2019-11-27 10:54:56 +01:00 |
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