entity_spell_system/data/data_manager.cpp

497 lines
14 KiB
C++
Raw Normal View History

2019-04-20 14:02:55 +02:00
#include "data_manager.h"
#include "spell.h"
#include "aura.h"
#include "character.h"
#include "craft_data_attribute.h"
DataManager *DataManager::instance;
DataManager *DataManager::get_instance() {
return instance;
}
void DataManager::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
if (get_automatic_load()) {
load_all();
}
}
break;
case NOTIFICATION_EXIT_TREE: {
} break;
}
}
Ref<CharacterClass> DataManager::get_character_class(int class_id) {
ERR_FAIL_COND_V(!_character_class_map->has(class_id), Ref<CharacterClass>(NULL));
return _character_class_map->get(class_id);
}
Ref<CharacterClass> DataManager::get_character_class_index(int index) {
ERR_FAIL_INDEX_V(index, _character_classes->size(), Ref<CharacterClass>(NULL));
2019-04-20 14:02:55 +02:00
return _character_classes->get(index);
}
int DataManager::get_character_class_count() {
return _character_classes->size();
2019-04-20 14:02:55 +02:00
}
void DataManager::add_character_class(Ref<CharacterClass> cls) {
ERR_FAIL_COND(!cls.is_valid());
2019-04-20 14:02:55 +02:00
_character_classes->push_back(cls);
_character_class_map->set(cls->get_id(), cls);
2019-04-20 14:02:55 +02:00
}
Ref<Spell> DataManager::get_spell(int spell_id) {
ERR_FAIL_COND_V(!_spell_map->has(spell_id), Ref<Spell>(NULL));
2019-04-20 14:02:55 +02:00
return _spell_map->get(spell_id);
}
Ref<Spell> DataManager::get_spell_index(int index) {
ERR_FAIL_INDEX_V(index, _spells->size(), Ref<Spell>(NULL));
return _spells->get(index);
}
int DataManager::get_spell_count() {
return _spells->size();
2019-04-20 14:02:55 +02:00
}
void DataManager::add_spell(Ref<Spell> spell) {
ERR_FAIL_COND(!spell.is_valid());
2019-04-20 14:02:55 +02:00
_spells->push_back(spell);
_spell_map->set(spell->get_spell_id(), spell);
}
void DataManager::add_aura(Ref<Aura> aura) {
ERR_FAIL_COND(!aura.is_valid());
2019-04-20 14:02:55 +02:00
_auras->push_back(aura);
_aura_map->set(aura->get_id(), aura);
2019-04-20 14:02:55 +02:00
}
Ref<Aura> DataManager::get_aura(int aura_id) {
ERR_FAIL_COND_V(!_aura_map->has(aura_id), Ref<Aura>(NULL));
return _aura_map->get(aura_id);
2019-04-20 14:02:55 +02:00
}
Ref<Aura> DataManager::get_aura_index(int index) {
ERR_FAIL_INDEX_V(index, _auras->size(), Ref<Aura>(NULL));
2019-04-20 14:02:55 +02:00
return _auras->get(index);
2019-04-20 14:02:55 +02:00
}
int DataManager::get_aura_count() {
return _auras->size();
2019-04-20 14:02:55 +02:00
}
void DataManager::add_craft_data(Ref<CraftDataAttribute> cda) {
ERR_FAIL_COND(!cda.is_valid());
2019-04-20 14:02:55 +02:00
_craft_datas->push_back(cda);
_craft_data_map->set(cda->get_id(), cda);
}
Ref<CraftDataAttribute> DataManager::get_craft_data(int craft_id) {
ERR_FAIL_COND_V(!_craft_data_map->has(craft_id), Ref<CraftDataAttribute>(NULL));
return _craft_data_map->get(craft_id);
}
Ref<CraftDataAttribute> DataManager::get_craft_data_index(int index) {
ERR_FAIL_INDEX_V(index, _craft_datas->size(), Ref<CraftDataAttribute>(NULL));
return _craft_datas->get(index);
}
int DataManager::get_craft_data_count() {
return _craft_datas->size();
2019-04-20 14:02:55 +02:00
}
void DataManager::add_item_template(Ref<ItemTemplate> cda) {
ERR_FAIL_COND(!cda.is_valid());
_craft_datas->push_back(cda);
_craft_data_map->set(cda->get_id(), cda);
}
Ref<ItemTemplate> DataManager::get_item_template(int item_id) {
ERR_FAIL_COND_V(!_craft_data_map->has(item_id), Ref<ItemTemplate>(NULL));
return _item_template_map->get(item_id);
}
Ref<ItemTemplate> DataManager::get_item_template_index(int index) {
ERR_FAIL_INDEX_V(index, _craft_datas->size(), Ref<ItemTemplate>(NULL));
return _item_templates->get(index);
}
int DataManager::get_item_template_count() {
return _item_templates->size();
}
2019-04-20 14:02:55 +02:00
void DataManager::load_all() {
load_spells();
load_auras();
load_characters();
load_craft_datas();
load_item_templates();
2019-04-20 14:02:55 +02:00
}
void DataManager::load_spells() {
_Directory dir;
ERR_FAIL_COND(_spells_folder.ends_with("/"));
2019-04-20 14:02:55 +02:00
if (dir.open(_spells_folder) == OK) {
dir.list_dir_begin();
String filename = dir.get_next();
while (filename != "") {
if (!dir.current_is_dir()) {
String path = _spells_folder + "/" + filename;
_ResourceLoader *rl = _ResourceLoader::get_singleton();
Ref<ResourceInteractiveLoader> resl = rl->load_interactive(path, "Spell");
2019-04-20 14:02:55 +02:00
resl->wait();
Ref<Resource> s = resl->get_resource();
ERR_CONTINUE(!s.is_valid());
2019-05-07 15:05:55 +02:00
Ref<Spell> spell = s;
2019-04-20 14:02:55 +02:00
ERR_CONTINUE(!spell.is_valid());
add_spell(spell);
2019-04-20 14:02:55 +02:00
}
filename = dir.get_next();
}
} else {
print_error("An error occurred when trying to access the path.");
}
}
void DataManager::load_auras() {
_Directory dir;
ERR_FAIL_COND(_auras_folder.ends_with("/"));
2019-04-20 14:02:55 +02:00
if (dir.open(_auras_folder) == OK) {
dir.list_dir_begin();
String filename = dir.get_next();
while (filename != "") {
if (!dir.current_is_dir()) {
String path = _auras_folder + "/" + filename;
_ResourceLoader *rl = _ResourceLoader::get_singleton();
Ref<ResourceInteractiveLoader> resl = rl->load_interactive(path, "Aura");
2019-04-20 14:02:55 +02:00
resl->wait();
Ref<Resource> s = resl->get_resource();
ERR_CONTINUE(!s.is_valid());
2019-05-07 15:05:55 +02:00
Ref<Aura> aura = s;
2019-04-20 14:02:55 +02:00
ERR_CONTINUE(!aura.is_valid());
2019-04-20 14:02:55 +02:00
add_aura(aura);
}
filename = dir.get_next();
}
} else {
print_error("An error occurred when trying to access the path.");
}
}
void DataManager::load_characters() {
_Directory dir;
ERR_FAIL_COND(_character_classes_folder.ends_with("/"));
2019-04-20 14:02:55 +02:00
if (dir.open(_character_classes_folder) == OK) {
dir.list_dir_begin();
String filename = dir.get_next();
while (filename != "") {
if (!dir.current_is_dir()) {
String path = _character_classes_folder + "/" + filename;
_ResourceLoader *rl = _ResourceLoader::get_singleton();
Ref<ResourceInteractiveLoader> resl = rl->load_interactive(path, "CharacterClass");
2019-04-20 14:02:55 +02:00
resl->wait();
Ref<Resource> s = resl->get_resource();
ERR_CONTINUE(!s.is_valid());
2019-05-07 15:05:55 +02:00
Ref<CharacterClass> cls = s;
2019-04-20 14:02:55 +02:00
ERR_CONTINUE(!cls.is_valid());
2019-04-20 14:02:55 +02:00
add_character_class(cls);
}
filename = dir.get_next();
}
} else {
print_error("An error occurred when trying to access the path.");
}
}
void DataManager::load_craft_datas() {
_Directory dir;
ERR_FAIL_COND(_craft_data_folder.ends_with("/"));
2019-04-20 14:02:55 +02:00
if (dir.open(_craft_data_folder) == OK) {
dir.list_dir_begin();
String filename = dir.get_next();
while (filename != "") {
if (!dir.current_is_dir()) {
String path = _craft_data_folder + "/" + filename;
_ResourceLoader *rl = _ResourceLoader::get_singleton();
Ref<ResourceInteractiveLoader> resl = rl->load_interactive(path, "CraftDataAttribute");
2019-04-20 14:02:55 +02:00
resl->wait();
Ref<Resource> s = resl->get_resource();
ERR_CONTINUE(!s.is_valid());
2019-05-07 15:05:55 +02:00
Ref<CraftDataAttribute> cda = s;
ERR_CONTINUE(!cda.is_valid());
2019-04-20 14:02:55 +02:00
add_craft_data(cda);
}
filename = dir.get_next();
}
} else {
print_error("An error occurred when trying to access the path.");
}
}
void DataManager::load_item_templates() {
_Directory dir;
ERR_FAIL_COND(_item_template_folder.ends_with("/"));
if (dir.open(_item_template_folder) == OK) {
dir.list_dir_begin();
String filename = dir.get_next();
while (filename != "") {
if (!dir.current_is_dir()) {
String path = _item_template_folder + "/" + filename;
_ResourceLoader *rl = _ResourceLoader::get_singleton();
Ref<ResourceInteractiveLoader> resl = rl->load_interactive(path, "ItemTemplate");
resl->wait();
Ref<Resource> s = resl->get_resource();
ERR_CONTINUE(!s.is_valid());
2019-05-07 15:05:55 +02:00
Ref<ItemTemplate> it = s;
ERR_CONTINUE(!it.is_valid());
add_item_template(it);
2019-04-20 14:02:55 +02:00
}
filename = dir.get_next();
}
} else {
print_error("An error occurred when trying to access the path.");
}
}
void DataManager::list_characters() {
for (int i = 0; i < _character_classes->size(); ++i) {
print_error(itos(i) + ": " + _character_classes->get(i)->get_character_class_name());
}
}
void DataManager::list_spells() {
for (int i = 0; i < _spells->size(); ++i) {
print_error(itos(i) + ": " + _spells->get(i)->get_spell_name());
}
}
void DataManager::list_auras() {
for (int i = 0; i < _auras->size(); ++i) {
print_error(itos(i) + ": " + _auras->get(i)->get_aura_name());
}
}
void DataManager::list_craft_data() {
for (int i = 0; i < _craft_datas->size(); ++i) {
print_error(itos(i) + ": " + _craft_datas->get(i)->get_name());
}
}
void DataManager::list_item_templates() {
for (int i = 0; i < _item_templates->size(); ++i) {
print_error(itos(i) + ": " + _item_templates->get(i)->get_name());
}
}
2019-04-20 14:02:55 +02:00
void DataManager::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_automatic_load"), &DataManager::get_automatic_load);
ClassDB::bind_method(D_METHOD("set_automatic_load", "load"), &DataManager::set_automatic_load);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "automatic_load"), "set_automatic_load", "get_automatic_load");
ClassDB::bind_method(D_METHOD("load_all"), &DataManager::load_all);
ClassDB::bind_method(D_METHOD("load_spells"), &DataManager::load_spells);
ClassDB::bind_method(D_METHOD("load_characters"), &DataManager::load_characters);
ClassDB::bind_method(D_METHOD("load_craft_datas"), &DataManager::load_craft_datas);
//CharacterClass
ClassDB::bind_method(D_METHOD("get_character_classes_folder"), &DataManager::get_character_classes_folder);
ClassDB::bind_method(D_METHOD("set_character_classes_folder", "folder"), &DataManager::set_character_classes_folder);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "character_classes_folder"), "set_character_classes_folder", "get_character_classes_folder");
ClassDB::bind_method(D_METHOD("add_character_class", "cls"), &DataManager::add_character_class);
ClassDB::bind_method(D_METHOD("get_character_class", "class_id"), &DataManager::get_character_class);
ClassDB::bind_method(D_METHOD("get_character_class_index", "index"), &DataManager::get_character_class_index);
ClassDB::bind_method(D_METHOD("get_character_class_count"), &DataManager::get_character_class_count);
2019-04-20 14:02:55 +02:00
//Spell
ClassDB::bind_method(D_METHOD("get_spells_folder"), &DataManager::get_spells_folder);
ClassDB::bind_method(D_METHOD("set_spells_folder", "folder"), &DataManager::set_spells_folder);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "spells_folder"), "set_spells_folder", "get_spells_folder");
ClassDB::bind_method(D_METHOD("add_spell", "spell"), &DataManager::add_spell);
ClassDB::bind_method(D_METHOD("get_spell", "spell_id"), &DataManager::get_spell);
ClassDB::bind_method(D_METHOD("get_spell_index", "index"), &DataManager::get_spell_index);
ClassDB::bind_method(D_METHOD("get_spell_count"), &DataManager::get_spell_count);
2019-04-20 14:02:55 +02:00
//Aura
ClassDB::bind_method(D_METHOD("get_auras_folder"), &DataManager::get_auras_folder);
ClassDB::bind_method(D_METHOD("set_auras_folder", "folder"), &DataManager::set_auras_folder);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "auras_folder"), "set_auras_folder", "get_auras_folder");
ClassDB::bind_method(D_METHOD("add_aura", "spell"), &DataManager::add_aura);
2019-04-20 14:02:55 +02:00
ClassDB::bind_method(D_METHOD("get_aura", "id"), &DataManager::get_aura);
ClassDB::bind_method(D_METHOD("get_aura_index", "index"), &DataManager::get_aura_index);
ClassDB::bind_method(D_METHOD("get_aura_count"), &DataManager::get_aura_count);
2019-04-20 14:02:55 +02:00
//Craft Data
ClassDB::bind_method(D_METHOD("get_craft_data_folder"), &DataManager::get_craft_data_folder);
ClassDB::bind_method(D_METHOD("set_craft_data_folder", "folder"), &DataManager::set_craft_data_folder);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "craft_data_folder"), "set_craft_data_folder", "get_craft_data_folder");
ClassDB::bind_method(D_METHOD("add_craft_data", "craft_data"), &DataManager::add_craft_data);
ClassDB::bind_method(D_METHOD("get_craft_data", "craft_data_id"), &DataManager::get_craft_data);
ClassDB::bind_method(D_METHOD("get_craft_data_index", "index"), &DataManager::get_craft_data_index);
ClassDB::bind_method(D_METHOD("get_craft_data_count"), &DataManager::get_craft_data_count);
2019-04-20 14:02:55 +02:00
//Item Templates
ClassDB::bind_method(D_METHOD("get_item_template_folder"), &DataManager::get_item_template_folder);
ClassDB::bind_method(D_METHOD("set_item_template_folder", "folder"), &DataManager::set_item_template_folder);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "item_template_folder"), "set_item_template_folder", "get_item_template_folder");
ClassDB::bind_method(D_METHOD("add_item_template", "item_template"), &DataManager::add_item_template);
ClassDB::bind_method(D_METHOD("get_item_template", "item_template_id"), &DataManager::get_item_template);
ClassDB::bind_method(D_METHOD("get_item_template_index", "index"), &DataManager::get_item_template_index);
ClassDB::bind_method(D_METHOD("get_item_template_count"), &DataManager::get_item_template_count);
2019-04-20 14:02:55 +02:00
//tests
ClassDB::bind_method(D_METHOD("list_spells"), &DataManager::list_spells);
ClassDB::bind_method(D_METHOD("list_characters"), &DataManager::list_characters);
ClassDB::bind_method(D_METHOD("list_auras"), &DataManager::list_auras);
ClassDB::bind_method(D_METHOD("list_craft_data"), &DataManager::list_craft_data);
ClassDB::bind_method(D_METHOD("list_item_templates"), &DataManager::list_item_templates);
2019-04-20 14:02:55 +02:00
}
DataManager::DataManager() {
instance = this;
_character_classes = memnew(Vector<Ref<CharacterClass> >());
_character_class_map = memnew(CharacterClassHashMap());
_spells = memnew(Vector<Ref<Spell> >());
_spell_map = memnew(SpellHashMap());
_auras = memnew(Vector<Ref<Aura> >());
_aura_map = memnew(AuraHashMap());
_craft_datas = memnew(Vector<Ref<CraftDataAttribute> >());
_craft_data_map = memnew(CraftDataHashMap());
_item_templates = memnew(Vector<Ref<ItemTemplate> >());
_item_template_map = memnew(ItemTemplateHashMap());
2019-04-20 14:02:55 +02:00
_automatic_load = true;
}
DataManager::~DataManager() {
instance = NULL;
_character_classes->clear();
_character_class_map->clear();
_spells->clear();
_spell_map->clear();
_auras->clear();
_aura_map->clear();
_craft_datas->clear();
_craft_data_map->clear();
//_spell_scripts->clear();
//_spell_script_map->clear();
memdelete(_character_classes);
memdelete(_character_class_map);
memdelete(_spells);
memdelete(_spell_map);
memdelete(_auras);
memdelete(_aura_map);
memdelete(_craft_datas);
memdelete(_craft_data_map);
memdelete(_item_templates);
memdelete(_item_template_map);
2019-04-20 14:02:55 +02:00
}