broken_seals_roguelike/game/tilesets/dc_32x32
2022-04-08 22:13:38 +02:00
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dc_32x32_world.tscn Now the project uses the pandemonium engine. (My heavily modified godot fork.) 2022-03-26 14:04:56 +01:00
DungeonCrawl_ProjectUtumnoTileset.png
DungeonCrawl_ProjectUtumnoTileset.png.import Udpated the engine and the tools. 2022-04-08 22:13:38 +02:00
player.tscn
tileset.tres Added the rtile_map module to the project, and swicthed the terrain tilmaps to it. It's effect is barely visible at the moment. Will probably add a rao strength parameter to it eventually. 2022-01-30 19:51:23 +01:00
tileset.tscn