mirror of
https://github.com/Relintai/broken_seals_roguelike.git
synced 2024-11-10 21:52:09 +01:00
Now the project uses the pandemonium engine. (My heavily modified godot fork.)
This commit is contained in:
parent
45b7a90fb2
commit
8d22d88ba9
8
.gitignore
vendored
8
.gitignore
vendored
@ -1,6 +1,6 @@
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engine
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pandemonium_engine
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modules/*
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ignore/*
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logs/*
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*.d
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@ -11,6 +11,9 @@ game/.prop_tool_temp/**
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.sconsign.dblite
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.DS_Store
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export/**
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release/**
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.vs/*
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.kdev4/*
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.vscode/*
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@ -25,4 +28,5 @@ game/android/build/*
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.dir-locals.el
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build.config
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__pycache__/*
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__pycache__/*
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2
HEADS
2
HEADS
@ -1 +1 @@
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{"engine": {"3.2": "f15f5b45781eb3de8e5811400f654e3e49580149", "3.x": "a76316c0f06ef63f9b818d1ee8fd8771f73e4f3f"}, "world_generator": {"master": "d12ab222a2387e20164b3e7c6236983223ca88ef"}, "entity_spell_system": {"master": "3536f01bacf5f54cefb32b768cd020a1f94d0ade"}, "ui_extensions": {"master": "80a3b96fc56991a0f88a1d441ed1e3cebaf3307a"}, "texture_packer": {"master": "ae4d222fbaade063ed6f0bc9f3aaa53df68a7fed"}, "fastnoise": {"master": "46bb1f610bfb7171613b5c708d312bcf94e89356"}, "thread_pool": {"master": "0917511d04bb1aa308385b63ec88d3c182990628"}, "rtile_map": {"master": "389070cfef387b69902e23e6c4ac53997b69e42e"}}
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{"engine": {"3.2": "f15f5b45781eb3de8e5811400f654e3e49580149", "3.x": "a76316c0f06ef63f9b818d1ee8fd8771f73e4f3f"}, "world_generator": {"master": "d12ab222a2387e20164b3e7c6236983223ca88ef"}, "entity_spell_system": {"master": "3536f01bacf5f54cefb32b768cd020a1f94d0ade"}, "ui_extensions": {"master": "80a3b96fc56991a0f88a1d441ed1e3cebaf3307a"}, "texture_packer": {"master": "ae4d222fbaade063ed6f0bc9f3aaa53df68a7fed"}, "fastnoise": {"master": "46bb1f610bfb7171613b5c708d312bcf94e89356"}, "thread_pool": {"master": "0917511d04bb1aa308385b63ec88d3c182990628"}, "rtile_map": {"master": "389070cfef387b69902e23e6c4ac53997b69e42e"}, "pandemonium_engine": {"master": "4b2f580fda56de21dba70863518d0f59958dcf4a"}}
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197
SConstruct
197
SConstruct
@ -46,6 +46,9 @@ exports = {
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'windows': [],
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'android': [],
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'javascript': [],
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'osx': [],
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'ios': [],
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'server': [],
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}
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additional_commands = {
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@ -54,6 +57,9 @@ additional_commands = {
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'windows': [],
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'android': [],
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'javascript': [],
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'osx': [],
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'ios': [],
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'server': [],
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}
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target_commits = {}
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@ -174,6 +180,55 @@ def copytree(src, dst):
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shutil.copy2(sp, dp)
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def validate_repository_origin(data, clone_path, branch = 'master'):
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full_path = os.path.abspath(clone_path)
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if not os.path.isdir(full_path):
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return
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cwd = os.getcwd()
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os.chdir(full_path)
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res = subprocess.run('git remote -v', shell=True, capture_output=True)
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resstr = res.stdout.decode('ascii')
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resarr = resstr.split("\n")
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res_orig = []
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for l in resarr:
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if "origin" in l:
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res_orig.append(l)
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if len(res_orig) == 0:
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print("The repository " + clone_path + " does not seem to have an origin remote. Adding it.")
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subprocess.call('git remote add origin ' + data[0][repository_index], shell=True)
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os.chdir(cwd)
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return
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for l in data[0]:
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for ll in res_orig:
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if l in ll:
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os.chdir(cwd)
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return
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rind = 0
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if 'git@' in res_orig[0]:
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rind = 1
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subprocess.call('git remote remove origin', shell=True)
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subprocess.call('git remote add origin ' + data[0][rind], shell=True)
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subprocess.call('git pull origin', shell=True)
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subprocess.call('git checkout origin/' + branch, shell=True)
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print('Updated git remote origin in ' + clone_path)
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os.chdir(cwd)
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def remove_repository(data, target_folder):
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folder = os.path.abspath(target_folder + data[1])
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@ -181,12 +236,13 @@ def remove_repository(data, target_folder):
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shutil.rmtree(folder)
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def update_engine():
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update_repository(module_config.engine_repository, '/', module_config.godot_branch)
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validate_repository_origin(module_config.engine_repository, './pandemonium_engine/', module_config.pandemonium_branch)
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update_repository(module_config.engine_repository, '/', module_config.pandemonium_branch)
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def update_modules():
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for rep in module_config.module_repositories:
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update_repository(rep, module_clone_path)
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copy_repository(rep, './engine/modules/', '.' + module_clone_path)
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copy_repository(rep, './pandemonium_engine/modules/', '.' + module_clone_path)
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def update_addons():
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for rep in module_config.addon_repositories:
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@ -208,15 +264,16 @@ def update_all():
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def setup_engine():
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setup_repository(module_config.engine_repository, '/', module_config.godot_branch)
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validate_repository_origin(module_config.engine_repository, './pandemonium_engine/', module_config.pandemonium_branch)
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setup_repository(module_config.engine_repository, '/', module_config.pandemonium_branch)
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def setup_modules():
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for rep in module_config.module_repositories:
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setup_repository(rep, module_clone_path)
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copy_repository(rep, './engine/modules/', '.' + module_clone_path)
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copy_repository(rep, './pandemonium_engine/modules/', '.' + module_clone_path)
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for rep in module_config.removed_modules:
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remove_repository(rep, './engine/modules/')
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remove_repository(rep, './pandemonium_engine/modules/')
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def setup_addons():
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@ -382,6 +439,14 @@ if len(sys.argv) > 1:
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build_string += 'debug_symbols=no'
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build_string += ' '
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if 'threads' in arg_split:
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build_string += 'threads_enabled=yes'
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build_string += ' '
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if 'c' in arg:
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build_string += 'compiledb=yes'
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build_string += ' '
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target = ' '
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if 'E' in arg:
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@ -396,10 +461,10 @@ if len(sys.argv) > 1:
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target += 'bin/libprocedural_animations.x11.opt.tools.64.so'
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cwd = os.getcwd()
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full_path = cwd + '/engine/'
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full_path = cwd + '/pandemonium_engine/'
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if not os.path.isdir(full_path):
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print('engine directory doesnt exists.')
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print('engine (pandemonium_engine) directory doesnt exists.')
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exit()
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os.chdir(full_path)
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@ -434,8 +499,12 @@ if len(sys.argv) > 1:
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os.chdir(full_path + 'platform/android/java/')
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print('Running command: ' + get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generateGodotTemplates')
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subprocess.call(get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generateGodotTemplates', shell=True)
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if 'e' in arg: #editor
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print('Running command: ' + get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generatePandemoniumEditor')
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subprocess.call(get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generatePandemoniumEditor', shell=True)
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else: #normal templates
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print('Running command: ' + get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generatePandemoniumTemplates')
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subprocess.call(get_exports_for('global') + get_additional_commands_for('global') + get_exports_for('android') + get_additional_commands_for('android') + './gradlew generatePandemoniumTemplates', shell=True)
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elif 'j' in arg:
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build_string += 'platform=javascript'
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@ -446,67 +515,73 @@ if len(sys.argv) > 1:
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elif 'i' in arg:
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build_string += 'platform=iphone'
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subprocess.call(build_string + ' arch=arm', shell=True)
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subprocess.call(build_string + ' arch=arm64', shell=True)
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print('Running command: ' + build_string)
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subprocess.call(build_string, shell=True)
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#subprocess.call('lipo -create bin/libgodot.iphone.{0}.arm.a bin/libgodot.iphone.{0}.arm64.a -output bin/libgodot.iphone.{1}.fat.a'.fomat(), shell=True)
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#print('Running command: ' + build_string + " arch=arm")
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#subprocess.call(build_string + ' arch=arm', shell=True)
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#print('Running command: ' + build_string + " arch=arm64")
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#subprocess.call(build_string + ' arch=arm64', shell=True)
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#print('Running command: ' + build_string + " arch=x86_64")
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#subprocess.call(build_string + ' arch=x86_64', shell=True)
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elif 'x' in arg:
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build_string += 'platform=osx'
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#lipo -create bin/libgodot.iphone.opt.debug.arm.a bin/libgodot.iphone.opt.debug.arm64.a -output bin/libgodot.iphone.debug.fat.a
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#rm bin/ios_xcode/libgodot.iphone.debug.fat.a
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#cp bin/libgodot.iphone.debug.fat.a bin/ios_xcode/libgodot.iphone.debug.fat.a
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build_string = get_exports_for('osx') + get_additional_commands_for('osx') + build_string + target
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#lipo -create bin/libgodot.iphone.opt.arm.a bin/libgodot.iphone.opt.arm64.a -output bin/libgodot.iphone.release.fat.a
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#rm bin/ios_xcode/libgodot.iphone.release.fat.a
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#cp bin/libgodot.iphone.release.fat.a bin/ios_xcode/libgodot.iphone.release.fat.a
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print('Running command: ' + build_string)
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subprocess.call(build_string, shell=True)
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elif 'h' in arg:
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#headless
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build_string += 'platform=server'
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subprocess.call('rm bin/iphone.zip', shell=True)
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#cd bin/ios_xcode
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subprocess.call(build_string + ' arch=arm64', shell=True)
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subprocess.call('zip -r -X ../iphone.zip .', shell=True)
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build_string = get_exports_for('server') + get_additional_commands_for('server') + build_string
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print('Running command: ' + build_string)
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subprocess.call(build_string, shell=True)
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else:
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print('No platform specified')
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exit()
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exit()
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elif arg[0] == 'p':
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if arg == 'p':
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print("Applies a patch. No Patches right now.Append s for the skeleton editor patch. For example: ps ")
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exit()
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cwd = os.getcwd()
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full_path = cwd + '/engine/'
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if not os.path.isdir(full_path):
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print('engine directory does not exists.')
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exit()
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os.chdir(full_path)
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#apply the patch to just the working directory, without creating a commit
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if 's' in arg:
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subprocess.call('git apply --index ../patches/custom_skeleton_3d_editor_plugin.patch', shell=True)
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#unstage all files
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subprocess.call('git reset', shell=True)
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vman_full_path = cwd + '/engine/modules/voxelman/'
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#also patch voxelman as the plugin changes forward_spatial_gui_input's definition
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if os.path.isdir(vman_full_path):
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os.chdir(vman_full_path)
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subprocess.call('git apply --index ../../../patches/fix-voxel-editor-after-the-skeleton-editor-patch.patch', shell=True)
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#unstage all files
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subprocess.call('git reset', shell=True)
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else:
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print('Voxelman directory does not exists, skipping patch.')
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exit()
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# elif arg[0] == 'p':
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# if arg == 'p':
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# print("Applies a patch. No Patches right now.Append s for the skeleton editor patch. For example: ps ")
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# exit()
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#
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# cwd = os.getcwd()
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# full_path = cwd + '/pandemonium_engine/'
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#
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# if not os.path.isdir(full_path):
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# print('engine (pandemonium_engine) directory does not exists.')
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# exit()
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#
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# os.chdir(full_path)
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#
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# #apply the patch to just the working directory, without creating a commit
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#
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# if 's' in arg:
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# subprocess.call('git apply --index ../patches/custom_skeleton_3d_editor_plugin.patch', shell=True)
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#
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# #unstage all files
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# subprocess.call('git reset', shell=True)
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#
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# vman_full_path = cwd + '/pandemonium_engine/modules/voxelman/'
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#
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# #also patch voxelman as the plugin changes forward_spatial_gui_input's definition
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# if os.path.isdir(vman_full_path):
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# os.chdir(vman_full_path)
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#
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# subprocess.call('git apply --index ../../../patches/fix-voxel-editor-after-the-skeleton-editor-patch.patch', shell=True)
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#
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# #unstage all files
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# subprocess.call('git reset', shell=True)
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# else:
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# print('Voxelman directory does not exists, skipping patch.')
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#
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# exit()
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opts = Variables(args=ARGUMENTS)
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@ -539,7 +614,7 @@ if not os.path.isdir('./modules'):
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os.mkdir('./modules')
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if 'm' in action:
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godot_branch = 'master'
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pandemonium_branch = 'master'
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if 'setup' in action or action[0] == 's':
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if target == 'all':
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|
@ -2,13 +2,13 @@
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export SCONS_CACHE=~/.scons_cache
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export SCONS_CACHE_LIMIT=5000
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cd ./engine
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cd ./pandemonium_engine
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scons -j6 p=iphone tools=no target=release_debug arch=arm module_arkit_enabled=no game_center=no
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scons -j6 p=iphone tools=no target=release_debug arch=arm64 module_arkit_enabled=no game_center=no
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lipo -create bin/libgodot.iphone.opt.debug.arm.a bin/libgodot.iphone.opt.debug.arm64.a -output bin/libgodot.iphone.debug.fat.a
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rm bin/ios_xcode/libgodot.iphone.debug.fat.a
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cp bin/libgodot.iphone.debug.fat.a bin/ios_xcode/libgodot.iphone.debug.fat.a
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lipo -create bin/libpandemonium.iphone.opt.debug.arm.a bin/libpandemonium.iphone.opt.debug.arm64.a -output bin/libpandemonium.iphone.debug.fat.a
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rm bin/ios_xcode/libpandemonium.iphone.debug.fat.a
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cp bin/libpandemonium.iphone.debug.fat.a bin/ios_xcode/libpandemonium.iphone.debug.fat.a
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rm bin/iphone.zip
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cd bin/ios_xcode
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|
@ -2,13 +2,13 @@
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export SCONS_CACHE=~/.scons_cache
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export SCONS_CACHE_LIMIT=5000
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cd ./engine
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cd ./pandemonium_engine
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|
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scons -j6 p=iphone tools=no target=release arch=arm module_arkit_enabled=no game_center=no
|
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scons -j6 p=iphone tools=no target=release arch=arm64 module_arkit_enabled=no game_center=no
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||||
lipo -create bin/libgodot.iphone.opt.arm.a bin/libgodot.iphone.opt.arm64.a -output bin/libgodot.iphone.release.fat.a
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rm bin/ios_xcode/libgodot.iphone.release.fat.a
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cp bin/libgodot.iphone.release.fat.a bin/ios_xcode/libgodot.iphone.release.fat.a
|
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lipo -create bin/libpandemonium.iphone.opt.arm.a bin/libpandemonium.iphone.opt.arm64.a -output bin/libpandemonium.iphone.release.fat.a
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rm bin/ios_xcode/libpandemonium.iphone.release.fat.a
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cp bin/libpandemonium.iphone.release.fat.a bin/ios_xcode/libpandemonium.iphone.release.fat.a
|
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rm bin/iphone.zip
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cd bin/ios_xcode
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|
@ -2,14 +2,14 @@
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export SCONS_CACHE=~/.scons_cache
|
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export SCONS_CACHE_LIMIT=5000
|
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|
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cd ./engine
|
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cd ./pandemonium_engine
|
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|
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scons -j6 platform=osx target=release_debug
|
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|
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rm -Rf bin/Godot.app
|
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cp -r misc/dist/osx_tools.app ./bin/Godot.app
|
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mkdir -p ./bin/Godot.app/Contents/MacOS
|
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cp bin/godot.osx.opt.tools.64 bin/Godot.app/Contents/MacOS/Godot
|
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cp bin/pandemonium.osx.opt.tools.64 bin/Godot.app/Contents/MacOS/Godot
|
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chmod +x bin/Godot.app/Contents/MacOS/Godot
|
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|
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cd ..
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|
12
build_pi.sh
Executable file
12
build_pi.sh
Executable file
@ -0,0 +1,12 @@
|
||||
|
||||
scons bel_latomic_strip_slim -j4
|
||||
scons bl_latomic_strip_slim -j4
|
||||
scons blr_latomic_strip_slim -j4
|
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|
||||
rm -f ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.32
|
||||
rm -f ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.debug.32
|
||||
rm -f ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.tools.32
|
||||
|
||||
mv ./pandemonium_engine/bin/pandemonium.x11.opt.32 ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.32
|
||||
mv ./pandemonium_engine/bin/pandemonium.x11.opt.debug.32 ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.debug.32
|
||||
mv ./pandemonium_engine/bin/pandemonium.x11.opt.tools.32 ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.tools.32
|
@ -1,14 +0,0 @@
|
||||
|
||||
cd ./engine
|
||||
|
||||
if not defined DevEnvDir (
|
||||
rem call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" x86
|
||||
call "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat" x64
|
||||
)
|
||||
|
||||
call scons -j6 platform=uwp target=release
|
||||
rem call scons -j6 platform=uwp target=release_debug
|
||||
rem call scons -j6 platform=uwp target=release
|
||||
|
||||
cd ..
|
||||
|
@ -1,6 +1,6 @@
|
||||
|
||||
copy "engine\bin\godot.windows.opt.tools.64.exe" "engine\bin\run_godot.windows.opt.tools.64.exe" /y
|
||||
copy "engine\bin\godot.windows.opt.tools.64.pdb" "engine\bin\run_godot.windows.opt.tools.64.pdb" /y
|
||||
copy "engine\bin\godot.windows.opt.tools.64.exp" "engine\bin\run_godot.windows.opt.tools.64.exp" /y
|
||||
copy "pandemonium_engine\bin\pandemonium.windows.opt.tools.64.exe" "pandemonium_engine\bin\run_pandemonium.windows.opt.tools.64.exe" /y
|
||||
copy "pandemonium_engine\bin\pandemonium.windows.opt.tools.64.pdb" "pandemonium_engine\bin\run_pandemonium.windows.opt.tools.64.pdb" /y
|
||||
copy "pandemonium_engine\bin\pandemonium.windows.opt.tools.64.exp" "pandemonium_engine\bin\run_pandemonium.windows.opt.tools.64.exp" /y
|
||||
|
||||
cmd /c engine\bin\run_godot.windows.opt.tools.64.exe
|
||||
cmd /c pandemonium_engine\bin\run_pandemonium.windows.opt.tools.64.exe
|
@ -1,6 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./engine/bin/godot.x11.opt.tools.64 ./engine/bin/run.godot.x11.opt.tools.64
|
||||
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/engine/bin/
|
||||
./engine/bin/run.godot.x11.opt.tools.64 -v
|
||||
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
|
||||
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -v
|
||||
|
53
export_all.sh
Executable file
53
export_all.sh
Executable file
@ -0,0 +1,53 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
version=""
|
||||
version_snake_cased=""
|
||||
|
||||
if [ ! -z $1 ]; then
|
||||
version="."
|
||||
version+=$1
|
||||
|
||||
version_snake_cased=${version//./_}
|
||||
fi
|
||||
|
||||
project_root=$(pwd)
|
||||
|
||||
rm -Rf ./export
|
||||
|
||||
mkdir export
|
||||
mkdir export/broken_seals${version_snake_cased}_android_release
|
||||
mkdir export/broken_seals${version_snake_cased}_android_debug
|
||||
mkdir export/broken_seals${version_snake_cased}_linux
|
||||
mkdir export/broken_seals${version_snake_cased}_windows
|
||||
mkdir export/broken_seals${version_snake_cased}_javascript
|
||||
mkdir export/broken_seals${version_snake_cased}_pi4
|
||||
mkdir export/broken_seals${version_snake_cased}_osx
|
||||
mkdir export/export_templates_bs${version_snake_cased}
|
||||
|
||||
./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 --path ./game/ --export-debug Android-Release ${project_root}/export/broken_seals${version_snake_cased}_android_release/broken_seals${version_snake_cased}.apk
|
||||
./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 --path ./game/ --export-debug Android ${project_root}/export/broken_seals${version_snake_cased}_android_debug/broken_seals_debug${version_snake_cased}.apk
|
||||
./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 --path ./game/ --export Linux/X11 ${project_root}/export/broken_seals${version_snake_cased}_linux/broken_seals${version_snake_cased}_x11
|
||||
./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 --path ./game/ --export "Windows Desktop" ${project_root}/export/broken_seals${version_snake_cased}_windows/broken_seals${version_snake_cased}.exe
|
||||
./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 --path ./game/ --export HTML5 ${project_root}/export/broken_seals${version_snake_cased}_javascript/broken_seals.html
|
||||
./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 --path ./game/ --export PI4/X11 ${project_root}/export/broken_seals${version_snake_cased}_pi4/broken_seals${version_snake_cased}_pi4
|
||||
./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 --path ./game/ --export "Mac OSX" ${project_root}/export/broken_seals${version_snake_cased}_osx/broken_seals${version_snake_cased}.app
|
||||
|
||||
cp ./pandemonium_engine/bin/pandemonium.windows.opt.tools.64.exe ${project_root}/export/pandemonium.bs${version}.windows.opt.tools.64.exe
|
||||
cp ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ${project_root}/export/pandemonium.bs${version}.x11.opt.tools.64
|
||||
cp ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.tools.32 ${project_root}/export/pandemonium.bs${version}.x11.pi4.opt.tools.32
|
||||
cp ./pandemonium_engine/bin/pandemonium.javascript.opt.tools.threads.zip ${project_root}/export/pandemonium.bs${version}.javascript.opt.tools.zip
|
||||
cp ./pandemonium_engine/bin/android_editor.apk ${project_root}/export/pandemonium.bs${version}.android_editor.apk
|
||||
cp ./pandemonium_engine/bin/Pandemonium.app.zip ${project_root}/export/pandemonium.bs${version}.osx.opt.tools.zip
|
||||
|
||||
cp ./pandemonium_engine/bin/android_debug.apk ${project_root}/export/export_templates_bs${version_snake_cased}/android_debug.apk
|
||||
cp ./pandemonium_engine/bin/android_release.apk ${project_root}/export/export_templates_bs${version_snake_cased}/android_release.apk
|
||||
cp ./pandemonium_engine/bin/pandemonium.javascript.opt.debug.zip ${project_root}/export/export_templates_bs${version_snake_cased}/pandemonium.javascript.opt.debug.zip
|
||||
cp ./pandemonium_engine/bin/pandemonium.javascript.opt.zip ${project_root}/export/export_templates_bs${version_snake_cased}/pandemonium.javascript.opt.zip
|
||||
cp ./pandemonium_engine/bin/pandemonium.windows.opt.64.exe ${project_root}/export/export_templates_bs${version_snake_cased}/pandemonium.windows.opt.64.exe
|
||||
cp ./pandemonium_engine/bin/pandemonium.windows.opt.debug.64.exe ${project_root}/export/export_templates_bs${version_snake_cased}/pandemonium.windows.opt.debug.64.exe
|
||||
cp ./pandemonium_engine/bin/pandemonium.x11.opt.64 ${project_root}/export/export_templates_bs${version_snake_cased}/pandemonium.x11.opt.64
|
||||
cp ./pandemonium_engine/bin/pandemonium.x11.opt.debug.64 ${project_root}/export/export_templates_bs${version_snake_cased}/pandemonium.x11.opt.debug.64
|
||||
cp ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.32 ${project_root}/export/export_templates_bs${version_snake_cased}/pandemonium.x11.pi4.opt.32
|
||||
cp ./pandemonium_engine/bin/pandemonium.x11.pi4.opt.debug.32 ${project_root}/export/export_templates_bs${version_snake_cased}/pandemonium.x11.pi4.opt.debug.32
|
||||
cp ./pandemonium_engine/bin/osx.zip ${project_root}/export/export_templates_bs${version_snake_cased}/osx.zip
|
@ -10,156 +10,156 @@ config_version=4
|
||||
|
||||
_global_script_classes=[ {
|
||||
"base": "CharacterAtlas",
|
||||
"class": "CharacterAtlas2D",
|
||||
"language": "GDScript",
|
||||
"class": @"CharacterAtlas2D",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/item_visuals/CharacterAtlas2D.gd"
|
||||
}, {
|
||||
"base": "CharacterAtlasEntry",
|
||||
"class": "CharacterAtlasEntry2D",
|
||||
"language": "GDScript",
|
||||
"class": @"CharacterAtlasEntry2D",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/item_visuals/CharacterAtlasEntry2D.gd"
|
||||
}, {
|
||||
"base": "Node2D",
|
||||
"class": "CharacterSkeketonAttachPoint",
|
||||
"language": "GDScript",
|
||||
"class": @"CharacterSkeketonAttachPoint",
|
||||
"language": @"GDScript",
|
||||
"path": "res://player/CharacterSkeletonAttachPoint.gd"
|
||||
}, {
|
||||
"base": "CharacterSkeleton2D",
|
||||
"class": "CharacterSkeleton2DGD",
|
||||
"language": "GDScript",
|
||||
"class": @"CharacterSkeleton2DGD",
|
||||
"language": @"GDScript",
|
||||
"path": "res://player/CharacterSkeleton2DGD.gd"
|
||||
}, {
|
||||
"base": "Entity",
|
||||
"class": "DisplayPlayerGD",
|
||||
"language": "GDScript",
|
||||
"class": @"DisplayPlayerGD",
|
||||
"language": @"GDScript",
|
||||
"path": "res://player/DisplayPlayer.gd"
|
||||
}, {
|
||||
"base": "EntityAI",
|
||||
"class": "EntityAIGD",
|
||||
"language": "GDScript",
|
||||
"class": @"EntityAIGD",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/ai/EntityAIGD.gd"
|
||||
}, {
|
||||
"base": "EntityData",
|
||||
"class": "EntityDataGD",
|
||||
"language": "GDScript",
|
||||
"class": @"EntityDataGD",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/entities/EntityDataGD.gd"
|
||||
}, {
|
||||
"base": "Resource",
|
||||
"class": "GameModule",
|
||||
"language": "GDScript",
|
||||
"class": @"GameModule",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/game_modules/GameModule.gd"
|
||||
}, {
|
||||
"base": "EntityResource",
|
||||
"class": "HealthResource",
|
||||
"language": "GDScript",
|
||||
"class": @"HealthResource",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/resources/HealthResource.gd"
|
||||
}, {
|
||||
"base": "CharacterBones",
|
||||
"class": "HumanoidCharacterBones2D",
|
||||
"language": "GDScript",
|
||||
"class": @"HumanoidCharacterBones2D",
|
||||
"language": @"GDScript",
|
||||
"path": "res://player/HumanoidCharacterBones2D.gd"
|
||||
}, {
|
||||
"base": "ItemTemplate",
|
||||
"class": "ItemTemplateGD",
|
||||
"language": "GDScript",
|
||||
"class": @"ItemTemplateGD",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/items/ItemTemplateGD.gd"
|
||||
}, {
|
||||
"base": "SkeletonModelEntry",
|
||||
"class": "ItemVisual2D",
|
||||
"language": "GDScript",
|
||||
"class": @"ItemVisual2D",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/item_visuals/ItemVisual2D.gd"
|
||||
}, {
|
||||
"base": "SkeletonModelEntry",
|
||||
"class": "ItemVisualEntry2D",
|
||||
"language": "GDScript",
|
||||
"class": @"ItemVisualEntry2D",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/item_visuals/ItemVisualEntry2D.gd"
|
||||
}, {
|
||||
"base": "Node2D",
|
||||
"class": "LayeredTextureMaker",
|
||||
"language": "GDScript",
|
||||
"class": @"LayeredTextureMaker",
|
||||
"language": @"GDScript",
|
||||
"path": "res://tools/texture_tools/LayeredTextureMaker.gd"
|
||||
}, {
|
||||
"base": "Node",
|
||||
"class": "Main",
|
||||
"language": "GDScript",
|
||||
"class": @"Main",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scenes/MainScene.gd"
|
||||
}, {
|
||||
"base": "EntityResource",
|
||||
"class": "ManaResource",
|
||||
"language": "GDScript",
|
||||
"class": @"ManaResource",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/resources/ManaResource.gd"
|
||||
}, {
|
||||
"base": "Control",
|
||||
"class": "Menu",
|
||||
"language": "GDScript",
|
||||
"class": @"Menu",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scenes/Menu.gd"
|
||||
}, {
|
||||
"base": "Entity",
|
||||
"class": "MobGD",
|
||||
"language": "GDScript",
|
||||
"class": @"MobGD",
|
||||
"language": @"GDScript",
|
||||
"path": "res://player/Mob.gd"
|
||||
}, {
|
||||
"base": "Entity",
|
||||
"class": "PlayerGD",
|
||||
"language": "GDScript",
|
||||
"class": @"PlayerGD",
|
||||
"language": @"GDScript",
|
||||
"path": "res://player/Player.gd"
|
||||
}, {
|
||||
"base": "Resource",
|
||||
"class": "PlayerMaster",
|
||||
"language": "GDScript",
|
||||
"class": @"PlayerMaster",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/networking/PlayerMaster.gd"
|
||||
}, {
|
||||
"base": "EntityResource",
|
||||
"class": "SpeedResource",
|
||||
"language": "GDScript",
|
||||
"class": @"SpeedResource",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/resources/SpeedResource.gd"
|
||||
}, {
|
||||
"base": "SpellEffectVisual",
|
||||
"class": "SpellEffectVisualBasic",
|
||||
"language": "GDScript",
|
||||
"class": @"SpellEffectVisualBasic",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/resources/spell_effect_visual_basic.gd"
|
||||
}, {
|
||||
"base": "Spell",
|
||||
"class": "SpellGD",
|
||||
"language": "GDScript",
|
||||
"class": @"SpellGD",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/spells/gd_spell_script.gd"
|
||||
}, {
|
||||
"base": "GameModule",
|
||||
"class": "UIGuiChildModule",
|
||||
"language": "GDScript",
|
||||
"class": @"UIGuiChildModule",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/game_modules/ui_gui_child_module.gd"
|
||||
}, {
|
||||
"base": "GameModule",
|
||||
"class": "UIWindowModule",
|
||||
"language": "GDScript",
|
||||
"class": @"UIWindowModule",
|
||||
"language": @"GDScript",
|
||||
"path": "res://scripts/game_modules/ui_window_module.gd"
|
||||
} ]
|
||||
_global_script_class_icons={
|
||||
"CharacterAtlas2D": "",
|
||||
"CharacterAtlasEntry2D": "",
|
||||
"CharacterSkeketonAttachPoint": "",
|
||||
"CharacterSkeleton2DGD": "",
|
||||
"DisplayPlayerGD": "",
|
||||
"EntityAIGD": "",
|
||||
"EntityDataGD": "",
|
||||
"GameModule": "",
|
||||
"HealthResource": "",
|
||||
"HumanoidCharacterBones2D": "",
|
||||
"ItemTemplateGD": "",
|
||||
"ItemVisual2D": "",
|
||||
"ItemVisualEntry2D": "",
|
||||
"LayeredTextureMaker": "",
|
||||
"Main": "",
|
||||
"ManaResource": "",
|
||||
"Menu": "",
|
||||
"MobGD": "",
|
||||
"PlayerGD": "",
|
||||
"PlayerMaster": "",
|
||||
"SpeedResource": "",
|
||||
"SpellEffectVisualBasic": "",
|
||||
"SpellGD": "",
|
||||
"UIGuiChildModule": "",
|
||||
"UIWindowModule": ""
|
||||
@"CharacterAtlasEntry2D": "",
|
||||
@"EntityAIGD": "",
|
||||
@"EntityDataGD": "",
|
||||
@"ItemVisual2D": "",
|
||||
@"MobGD": "",
|
||||
@"PlayerMaster": "",
|
||||
@"SpeedResource": "",
|
||||
@"CharacterAtlas2D": "",
|
||||
@"CharacterSkeketonAttachPoint": "",
|
||||
@"GameModule": "",
|
||||
@"PlayerGD": "",
|
||||
@"HumanoidCharacterBones2D": "",
|
||||
@"LayeredTextureMaker": "",
|
||||
@"DisplayPlayerGD": "",
|
||||
@"HealthResource": "",
|
||||
@"ItemTemplateGD": "",
|
||||
@"Main": "",
|
||||
@"ManaResource": "",
|
||||
@"Menu": "",
|
||||
@"UIGuiChildModule": "",
|
||||
@"UIWindowModule": "",
|
||||
@"CharacterSkeleton2DGD": "",
|
||||
@"ItemVisualEntry2D": "",
|
||||
@"SpellEffectVisualBasic": "",
|
||||
@"SpellGD": ""
|
||||
}
|
||||
Node="input/actionbar_5_11"
|
||||
|
||||
@ -367,7 +367,6 @@ limits/message_queue/max_size_kb=2048
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
quality/driver/fallback_to_gles2=true
|
||||
quality/intended_usage/framebuffer_allocation=0
|
||||
quality/intended_usage/framebuffer_allocation.mobile=0
|
@ -51,7 +51,7 @@ var entrance_position : Transform2D = Transform2D()
|
||||
var player_visibility_array : Array = Array()
|
||||
|
||||
onready var tile_map : = $Terrarin
|
||||
onready var visibility_map : TileMap = $VisibilityMap
|
||||
onready var visibility_map : RTileMap = $VisibilityMap
|
||||
|
||||
func _ready():
|
||||
tile_size = get_node("/root/Main").get_tile_size()
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_resource type="TileSet" load_steps=2 format=2]
|
||||
[gd_resource type="RTileSet" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://tilesets/Visibility_map/16_16.png" type="Texture" id=1]
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_resource type="TileSet" load_steps=2 format=2]
|
||||
[gd_resource type="RTileSet" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://tilesets/Visibility_map/32_32.png" type="Texture" id=1]
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_resource type="TileSet" load_steps=2 format=2]
|
||||
[gd_resource type="RTileSet" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://tilesets/Visibility_map/8_8.png" type="Texture" id=1]
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
[ext_resource path="res://scenes/DungeonLevel.gd" type="Script" id=1]
|
||||
[ext_resource path="res://world/WorldLayer.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://tilesets/dc_32x32/tileset.tres" type="RTileSet" id=3]
|
||||
[ext_resource path="res://tilesets/Visibility_map/vis_32x32.tres" type="TileSet" id=4]
|
||||
[ext_resource path="res://tilesets/Visibility_map/vis_32x32.tres" type="RTileSet" id=4]
|
||||
|
||||
[node name="World" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
@ -15,7 +15,7 @@ tile_set = ExtResource( 3 )
|
||||
cell_size = Vector2( 32, 32 )
|
||||
format = 1
|
||||
|
||||
[node name="VisibilityMap" type="TileMap" parent="."]
|
||||
[node name="VisibilityMap" type="RTileMap" parent="."]
|
||||
tile_set = ExtResource( 4 )
|
||||
cell_size = Vector2( 32, 32 )
|
||||
format = 1
|
||||
|
@ -3,7 +3,7 @@
|
||||
[ext_resource path="res://scenes/DungeonLevel.gd" type="Script" id=1]
|
||||
[ext_resource path="res://world/WorldLayer.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://tilesets/denzi_32x32_orthogonal/new_tileset.tres" type="RTileSet" id=3]
|
||||
[ext_resource path="res://tilesets/Visibility_map/vis_32x32.tres" type="TileSet" id=4]
|
||||
[ext_resource path="res://tilesets/Visibility_map/vis_32x32.tres" type="RTileSet" id=4]
|
||||
|
||||
[node name="World" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
@ -15,7 +15,7 @@ tile_set = ExtResource( 3 )
|
||||
cell_size = Vector2( 32, 32 )
|
||||
format = 1
|
||||
|
||||
[node name="VisibilityMap" type="TileMap" parent="."]
|
||||
[node name="VisibilityMap" type="RTileMap" parent="."]
|
||||
tile_set = ExtResource( 4 )
|
||||
cell_size = Vector2( 32, 32 )
|
||||
format = 1
|
||||
|
@ -3,7 +3,7 @@
|
||||
[ext_resource path="res://scenes/DungeonLevel.gd" type="Script" id=1]
|
||||
[ext_resource path="res://world/WorldLayer.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://tilesets/denzi_public_domain/new_tilesetr.tres" type="RTileSet" id=3]
|
||||
[ext_resource path="res://tilesets/Visibility_map/vis_32x32.tres" type="TileSet" id=4]
|
||||
[ext_resource path="res://tilesets/Visibility_map/vis_32x32.tres" type="RTileSet" id=4]
|
||||
|
||||
[node name="World" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
@ -16,7 +16,7 @@ tile_set = ExtResource( 3 )
|
||||
cell_size = Vector2( 32, 32 )
|
||||
format = 1
|
||||
|
||||
[node name="VisibilityMap" type="TileMap" parent="."]
|
||||
[node name="VisibilityMap" type="RTileMap" parent="."]
|
||||
tile_set = ExtResource( 4 )
|
||||
cell_size = Vector2( 32, 32 )
|
||||
format = 1
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_resource type="TileSet" load_steps=2 format=2]
|
||||
[gd_resource type="RTileSet" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://tilesets/denzi_public_domain/DENZI_CC0_32x32_tileset.png" type="Texture" id=1]
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_resource type="TileSet" load_steps=5 format=2]
|
||||
[gd_resource type="RTileSet" load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://tilesets/tiles.png" type="Texture" id=1]
|
||||
|
||||
|
@ -1,12 +1,12 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://tilesets/tileset.tres" type="TileSet" id=1]
|
||||
[ext_resource path="res://tilesets/tileset.tres" type="RTileSet" id=1]
|
||||
[ext_resource path="res://world/WorldLayer.gd" type="Script" id=2]
|
||||
|
||||
[node name="WorldLayer" type="Navigation2D"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Terrarin" type="TileMap" parent="."]
|
||||
[node name="Terrarin" type="RTileMap" parent="."]
|
||||
tile_set = ExtResource( 1 )
|
||||
cell_size = Vector2( 32, 32 )
|
||||
format = 1
|
||||
|
6
ged.sh
6
ged.sh
@ -1,6 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./engine/bin/godot.x11.opt.tools.64 ./engine/bin/run.godot.x11.opt.tools.64
|
||||
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/engine/bin/
|
||||
./engine/bin/run.godot.x11.opt.tools.64 -e --path ./game/
|
||||
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
|
||||
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -e --path ./game/
|
||||
|
55
make_release.sh
Executable file
55
make_release.sh
Executable file
@ -0,0 +1,55 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
version=""
|
||||
version_snake_cased=""
|
||||
|
||||
if [ ! -z $1 ]; then
|
||||
version="."
|
||||
version+=$1
|
||||
|
||||
version_snake_cased=${version//./_}
|
||||
fi
|
||||
|
||||
project_root=$(pwd)
|
||||
|
||||
rm -Rf ./release
|
||||
|
||||
mkdir release
|
||||
|
||||
cd export
|
||||
|
||||
rm -Rf broken_seals${version_snake_cased}_full_source
|
||||
rm -Rf broken_seals${version_snake_cased}_game_source
|
||||
|
||||
mkdir broken_seals${version_snake_cased}_full_source
|
||||
mkdir broken_seals${version_snake_cased}_game_source
|
||||
|
||||
# Warn if a file is over a megabyte. Used to catch big temporary files that would slip through outherwise
|
||||
python ../tools/copy_repos.py ../ ./broken_seals${version_snake_cased}_full_source 1048576
|
||||
python ../tools/copy_repos.py ../game/ ./broken_seals${version_snake_cased}_game_source
|
||||
|
||||
zip -q ../release/broken_seals${version_snake_cased}_android_debug.zip ./broken_seals${version_snake_cased}_android_debug/*
|
||||
zip -q ../release/broken_seals${version_snake_cased}_android_release.zip ./broken_seals${version_snake_cased}_android_release/*
|
||||
zip -q ../release/broken_seals${version_snake_cased}_javascript.zip ./broken_seals${version_snake_cased}_javascript/*
|
||||
zip -q ../release/broken_seals${version_snake_cased}_linux.zip ./broken_seals${version_snake_cased}_linux/*
|
||||
zip -q ../release/broken_seals${version_snake_cased}_windows.zip ./broken_seals${version_snake_cased}_windows/*
|
||||
zip -q ../release/broken_seals${version_snake_cased}_pi4.zip ./broken_seals${version_snake_cased}_pi4/*
|
||||
zip -r -q ../release/broken_seals${version_snake_cased}_osx.zip ./broken_seals${version_snake_cased}_osx/*
|
||||
|
||||
# Editor
|
||||
zip -q ../release/editor_windows_bs${version_snake_cased}.zip ./pandemonium.bs${version}.windows.opt.tools.64.exe
|
||||
zip -q ../release/editor_linux_bs${version_snake_cased}.zip ./pandemonium.bs${version}.x11.opt.tools.64
|
||||
zip -q ../release/editor_pi4_bs${version_snake_cased}.zip ./pandemonium.bs${version}.x11.pi4.opt.tools.32
|
||||
cp ./pandemonium.bs${version}.javascript.opt.tools.zip ../release/editor_javascript_bs${version_snake_cased}.zip
|
||||
zip -q ../release/editor_osx_bs${version_snake_cased}.zip ./pandemonium.bs${version}.osx.opt.tools.zip
|
||||
zip -q ../release/pandemonium.bs${version}.android_editor.zip ./pandemonium.bs${version}.android_editor.apk
|
||||
|
||||
zip -q ../release/export_templates_bs${version_snake_cased}.zip ./export_templates_bs${version_snake_cased}/*
|
||||
#mv ../release/export_templates_bs${version_snake_cased}.zip ../release/export_templates_bs${version_snake_cased}.tpz
|
||||
|
||||
zip -q -r ../release/broken_seals${version_snake_cased}_full_source.zip ./broken_seals${version_snake_cased}_full_source/*
|
||||
zip -q -r ../release/broken_seals${version_snake_cased}_game_source.zip ./broken_seals${version_snake_cased}_game_source/*
|
||||
|
||||
cd ..
|
||||
|
@ -1,17 +1,19 @@
|
||||
|
||||
engine_repository = [ ['https://github.com/godotengine/godot.git', 'git@github.com:godotengine/godot.git'], 'engine', '' ]
|
||||
pandemonium_branch = 'master'
|
||||
|
||||
engine_repository = [ ['https://github.com/Relintai/pandemonium_engine.git', 'git@github.com:Relintai/pandemonium_engine.git'], 'pandemonium_engine', '' ]
|
||||
|
||||
module_repositories = [
|
||||
[ ['https://github.com/Relintai/entity_spell_system.git', 'git@github.com:Relintai/entity_spell_system.git'], 'entity_spell_system', '' ],
|
||||
[ ['https://github.com/Relintai/ui_extensions.git', 'git@github.com:Relintai/ui_extensions.git'], 'ui_extensions', '' ],
|
||||
[ ['https://github.com/Relintai/texture_packer.git', 'git@github.com:Relintai/texture_packer.git'], 'texture_packer', '' ],
|
||||
[ ['https://github.com/Relintai/godot_fastnoise.git', 'git@github.com:Relintai/godot_fastnoise.git'], 'fastnoise', '' ],
|
||||
[ ['https://github.com/Relintai/thread_pool.git', 'git@github.com:Relintai/thread_pool.git'], 'thread_pool', '' ],
|
||||
[ ['https://github.com/Relintai/rtile_map.git', 'git@github.com:Relintai/rtile_map.git'], 'rtile_map', '' ],
|
||||
#[ ['https://github.com/Relintai/entity_spell_system.git', 'git@github.com:Relintai/entity_spell_system.git'], 'entity_spell_system', '' ],
|
||||
#[ ['https://github.com/Relintai/ui_extensions.git', 'git@github.com:Relintai/ui_extensions.git'], 'ui_extensions', '' ],
|
||||
#[ ['https://github.com/Relintai/texture_packer.git', 'git@github.com:Relintai/texture_packer.git'], 'texture_packer', '' ],
|
||||
#[ ['https://github.com/Relintai/godot_fastnoise.git', 'git@github.com:Relintai/godot_fastnoise.git'], 'fastnoise', '' ],
|
||||
#[ ['https://github.com/Relintai/thread_pool.git', 'git@github.com:Relintai/thread_pool.git'], 'thread_pool', '' ],
|
||||
#[ ['https://github.com/Relintai/rtile_map.git', 'git@github.com:Relintai/rtile_map.git'], 'rtile_map', '' ],
|
||||
]
|
||||
|
||||
removed_modules = [
|
||||
[ ['https://github.com/Relintai/world_generator.git', 'git@github.com:Relintai/world_generator.git'], 'world_generator', '' ],
|
||||
#[ ['https://github.com/Relintai/world_generator.git', 'git@github.com:Relintai/world_generator.git'], 'world_generator', '' ],
|
||||
]
|
||||
|
||||
addon_repositories = [
|
||||
@ -20,6 +22,4 @@ addon_repositories = [
|
||||
third_party_addon_repositories = [
|
||||
]
|
||||
|
||||
godot_branch = '3.x'
|
||||
|
||||
slim_args = 'module_webm_enabled=no module_arkit_enabled=no module_visual_script_enabled=no module_gdnative_enabled=no module_mobile_vr_enabled=no module_theora_enabled=no module_xatlas_unwrap_enabled=no no_editor_splash=yes module_bullet_enabled=no module_camera_enabled=no module_csg_enabled=no module_denoise_enabled=no module_fbx_enabled=no module_gridmap_enabled=no module_hdr_enabled=no module_lightmapper_cpu_enabled=no module_raycast_enabled=no module_recast_enabled=no module_vhacd_enabled=no module_webxr_enabled=no'
|
||||
|
6
play.sh
Executable file
6
play.sh
Executable file
@ -0,0 +1,6 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp -u ./pandemonium_engine/bin/pandemonium.x11.opt.tools.64 ./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64
|
||||
|
||||
export LD_LIBRARY_PATH=`pwd`/pandemonium_engine/bin/
|
||||
./pandemonium_engine/bin/run.pandemonium.x11.opt.tools.64 -v --path ./game/
|
Loading…
Reference in New Issue
Block a user