broken_seals_roguelike/game/scenes
2022-02-27 01:25:06 +01:00
..
BrokenSeals.tscn Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
CharacterCreationMenu.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
CharacterSelector.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
CharacterSelectorMenu.gd Removed most networking related things. I will keep some, also I will still use clientside and serverside methods properly as they will make some more complex features easier to implement. 2020-07-16 15:39:25 +02:00
DungeonLevel.gd Added the rtile_map module to the project, and swicthed the terrain tilmaps to it. It's effect is barely visible at the moment. Will probably add a rao strength parameter to it eventually. 2022-01-30 19:51:23 +01:00
GameScene.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Main.tscn Moved free look cam and the texture tools under a new tools directory. 2022-02-27 01:25:06 +01:00
MainScene.gd Update the engine and modules. Also updated most of the project (except for the UI). 2021-02-21 00:05:04 +01:00
Menu.gd Grab everything from the 2d version. 2020-07-11 23:36:22 +02:00
Menu.tscn Removed multiplayer related things from the menu. Also other smaller ui cleanups. 2020-07-16 15:11:15 +02:00
Shared.tscn Added everything from Broken Seals 2D as a base. 2019-12-21 02:07:43 +01:00
World.gd Implement support for multiple levels. 2020-07-16 19:36:14 +02:00
World.tscn Implement support for multiple levels. 2020-07-16 19:36:14 +02:00